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Push - When 1 is rolled do not apply as Resolve damage #24

Description

@mayervi-byte

Where is the issue happening?

System

Premium Module

No response

Describe the bug

On push, the previous version of the character sheet (Beta) was removing 1 Resolve for each 1 rolled on a Push.

Reproduction

Roll one or more 1 on a push

Expected Behaviour

Reduce resolve by 1 for each 1 rolled on a push.

Actual Behaviour

Do nothing,

Logs

No response

Screenshots

No response

System Info

Foundry Virtual Tabletop: Version 14 Stable, 14.365
Game System: invincible, 2.1.1
Active Modules: 7

Performance Mode: High
Screen Dimensions: 2560 × 1440
Viewport Dimensions: 2560 × 1305

OS: Windows 19.0.0 x86 (64-bit)
Client: Not;A=Brand/8.0.0.0
GPU: ANGLE (NVIDIA, NVIDIA GeForce RTX 4070 (0x00002786) Direct3D11 vs_5_0 ps_5_0, D3D11)
Max Texture Size: 16384

Scene: 908 x 1200 | Grid Size: 100 | Padding Percentage: 0
Walls: 0 | Ambient Lights: 0 | Ambient Sounds: 0 | Tiles: 0 | Tokens: 3
Largest Texture: 908 × 1200

Actors: 3 | Items: 0 | Journal Entries: 1 | Rollable Tables: 0 |
Playlists: 0 | Compendium Packs: 18 | Chat Messages: 33

World Scripts: None

Validations

  • Done a clean install of the system.
  • Disabled all modules (unless the issue is on a premium module).
  • Checked that the issue is present in a new world instance (create an empty new world in Foundry using the system).
  • Not a "How To"-question (You can ask questions here: Discussions).

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