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After a long period of time, a new release is here.
Highlights:
Core Engine
- Support for binary shaders for OpenGL 4 and OpenGL ES backends.
- Added C bindings for Horde3D API.
Samples
- Emscripten support.
- GLFW updated to 3.4, SDL to 2.32.10 (versions that are downloaded if requested during build).
Infrastructure
- CI/CD builds for desktop and mobile platforms
Editor
- Horde3D editor's gizmos were reimplemented with Im3D framework, OpenGL 1 function calls were removed. libGLU is currently still used.