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- Added support for Starblade Alpha videos Bug fixes: - Replacing audio throws an exception
- Added support for Jackie Chan Stuntmaster videos Bug fixes: - Some videos in EA games are not detected
Bug fixes: - Some videos in EA games are still not detected
- More robust XA audio detection - Support for saving images as TIFF in Java 9+ - Ignore silent XA streams - Improved Tim detection, including Github issue #29 "TIM image not found in file" by gmarty Bug fixes: - Replacing XA with pcm audio doesn't actually make any changes, broken since v0.99.8 (Github issue #30 '"-replacexa" command does not work' by ViToTiV) - Real-time audio player doesn't play tiny clips - Error when Tim image ends at sector boundary - Sector type detection issues
- Support for Panekit - Infinitive Crafting Toy Case videos - Support for Star Wars - Rebel Assault II - The Hidden Empire videos - New video detection framework should identify even more unique video variations - Added new full frame replace option: size-limit="original non-zero" (see manual for details) (Github issue #32 "Resident Evil 2 Video bug" by gledson999) - Renamed command-line "-replacexa" option to "-replaceaudio" (see manual for details) - Support for replacing audio streams used in several SquareSoft games (Github issue #35 "How to replace modified video w audio in Chrono Cross?" by saifhashmi210) - Tiny quality improvement to video frame encoding Bug fixes: - Header frame number in image sequence file names is incorrect
- Support for videos in game "N Gauge Unten Kibun Game: Gatan Goton" - Support for videos in more Electronic Arts games (Github issue #40 "Andretti Racing - Sector scanning fails with error message" by BloodRaynare) - More accurate FPS detection, but indexing is slower, sometimes SIGNIFICANTLY slower - Slightly improved video encoder quality and accuracy - Command-line option "-a audio" now defaults to skipping audio associated with videos, and added additional option "-vidaud" to include all audio (see manual for details) (Github issue #42 "No Commandline Argument for skipping audio from video files" by Meerkov) - A lot of bug fixes and improved error handling Known issues - Translations not updated since v1.00
- Now requires Java 8 or higher - Added support for ending video of Aconcagua - thanks to Martin Korth (no$psx developer) - Added Aconcagua frame replacing support - Optimized player and fixed minor memory leak - Improved error detection and handling - Added reference sources, specifications and documents Known functional issues - Translations (Spanish, Italian, machine translated Japanese) not updated since v1.00 - Frame rate detection still not as good as I want - Real-time playback doesn't work for videos with a long audio delay - Real-time playback stops early if audio ends before video ends - Several games still not supported (see Github issues list)
As per elsewhere in the document a "Green Book" "Mode 2 Form 1" compact-disc sector has 2048 byte of Normal sector data. 32 bytes are use for the chunk header which leaves 2016 bytes for the chunk data not 2012 bytes.
The final always zero field is 4 bytes long not 2
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