v0.6.1
Fix: Lead hangs indefinitely when spawning multiple teammates
When the lead model generated multiple team_spawn calls in a single response, the proxy could truncate large JSON payloads mid-stream, silently dropping spawns. The lead would then stall waiting for results that never arrived.
- Remove redundant AGENTS.md loading from spawn context (the system prompt hook already covers it), reducing each
promptAsyncpayload by up to 2KB - Add sequential spawn guidance to the lead system prompt — prevents multiple large
team_spawncalls in a single response - Add spawn verification guidance so the lead confirms each spawn succeeded before continuing
Full Changelog: v0.6.0...v0.6.1