hughsando/lotech
Folders and files
| Name | Name | Last commit date | ||
|---|---|---|---|---|
Repository files navigation
# Lotech
A game framework suitable for small-scope games and experimentation.
Runs on Linux, Windows (MinGW), Mac OS X, Android, iOS
and possibly Tizen.
Some features:
- Lua-based
- Rendering via scene graph
- Automatic sprite atlas generation
- Render-to-texture
- Basic lighting and material support
- Limited support for importing wavefront .obj files
- 2D particle effects
- Box2D integration
# Building
On Linux install OpenGL libraries and headers.
On Windows install MinGW and MSYS.
On Mac OS X install the Apple dev tools and ensure gcc is in your PATH.
Then do:
make
This will generate the executable ltclient, which you can use to run
games. E.g:
./ltclient -fullscreen samples/meteor
# License
Lotech is released under the MIT license. See the file COPYING for details.
Releases
No releases published
Languages
- C++ 78.7%
- Objective-C++ 7.3%
- C 6.2%
- Lua 4.5%
- Makefile 2.5%
- Java 0.4%
- Other 0.4%