ValheimOne 0.11.0
ValheimOne 0.11.0 brings scheduled graceful shutdowns and a noticeably smoother live map.
Timed graceful shutdown. Operators can schedule a clean stop with vo shutdown <seconds> [message] (or the admin shutdown API) and cancel it any time with vo shutdown cancel. Connected players receive shout countdowns as the deadline approaches, the pending shutdown is visible on the dashboard, and when the timer expires the world is saved synchronously before the server exits through Valheim's clean shutdown path.
Smoother, calmer live map.
- Player, ship, and cart markers now glide between live updates instead of jumping; portal hops and respawns snap cleanly without streaking a trail across the world, and follow and Cinema Mode stay attached to the moving marker.
- A slim parchment metrics strip above the map shows server status, day, and uptime in every view; console-authorized admins also see frame time and ZDO counts on the map's normal 30-second cadence.
- Dense POI layers (Dungeons, Spawners, Ores & Deposits, Forage, Structures) stay off the map until useful zoom levels — layer counts remain visible with a clear zoom-in hint, and checked and collapsed states are preserved.
- Map search now accepts Valheim
x, zworld-coordinate pairs and flies straight to the point, with a themed notice for coordinates beyond the world edge.
Console quality of life. The web console completes vo commands from bare subcommand prefixes, adds terse recovery guidance to kick, ban, and shutdown confirmations, and replays the latest 30 command-journal entries behind a live-feed divider on first open.
Sturdier polling. Hidden tabs pause recurring map requests and refresh immediately on return; after three consecutive failures the map stops retrying and shows reload guidance instead of hammering an unreachable server, and the initial map shade times out instead of spinning forever.
Upgrade from any 0.10.x by replacing the DLL. No configuration changes are required — this release adds no new config keys.