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0.111.0 — Quick save when a fight starts

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@huntergdavis huntergdavis released this 20 Sep 16:57
· 7 commits to main since this release

0.111.0 — Quick save when a fight starts

The companion already quick-saves when a fight ends. It now also quick-saves
the moment a fight begins, so if the party dies you can Quick load back to
the start of that fight instead of losing everything since your last save.
The save is the first combat frame the companion sees, which is the earliest
state there is: the fight has begun, nobody has acted. Both saves rotate in
the normal ten-deep quick history.

Verified live on the emulator: a Slums fight started and Saved QUICK landed
within seconds, shown as the active save in Info → Saves; when the fight
ended, the existing fight-end quick save landed as before.