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1.1.2

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@huxingyi huxingyi released this 30 May 12:47
· 75 commits to master since this release

UV

  • Fixed imported-model texture distortion without introducing seams: bleed border
    is now filled separately from the chart region so per-vertex UV coordinates are
    rendered at their correct, undistorted scale

UI

  • Added breadcrumb bar above the parts panel for navigating into and out of nested
    component groups; supports drag-and-drop to re-parent components to an ancestor
  • Added "Replay Steps" window (Window > Replay Steps) to automatically play back or
    manually step through the full sequence of mesh, bone, and animation edits