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Releases: hylian-modding/ModLoader64

ModLoader64 2.0.30

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@denoflionsx denoflionsx released this 24 Jun 16:21
v2.0.30

Fix Giant's knife damage value

ModLoader64 2.0.28

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@denoflionsx denoflionsx released this 17 Jun 04:38
v2.0.28

Oops, not the right order.

ModLoader64 1.3.18

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@denoflionsx denoflionsx released this 27 Oct 23:08
v1.3.18

Fix new file target for db.

ModLoader64 1.3.11

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@denoflionsx denoflionsx released this 06 Oct 05:40
v1.3.11

Add decorator for loading a module by date.

ModLoader64 1.3.9

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@denoflionsx denoflionsx released this 29 Sep 11:47
v1.3.9

Nuke node modules from auto-upload dist.

ModLoader64 1.3.8

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@denoflionsx denoflionsx released this 29 Sep 05:11
v1.3.8

Move posttick to after networking.

ModLoader64 1.3.6

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@denoflionsx denoflionsx released this 22 Sep 06:33

Fix broken hotkeys

ModLoader64 1.3.5

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@denoflionsx denoflionsx released this 22 Sep 05:25
d3969f1

Removed SDL2 mixer completely
Fix getRdramBuffer(), getRomBuffer() return type, ArrayBuffer
Fix bitCountBuffer() behavior when length=0
Load font file in memory to prevent EBUSY when unlinked at ML64 shutdown (Fixes Error: EBUSY: resource busy or locked, unlink 'ModLoader64_temp_X\OotOnline\gui\imgui\PolygonParty-3KXM.ttf' and temp directories not being deleted)
Force GLideN64 ThreadedVideo to false, unsupported
Print OpenGL versions info (Vendor, renderer, version, context)
Add endianness selector in memory viewer
Log in color, with ML64 format
Log more errors, catch unhandled exceptions from callbacks
Minor tweaks for input config: resize window, highlight selected device and plugin in their comboboxes
Fix unhandled mod errors killing the server.

ModLoader64 1.3.0

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@denoflionsx denoflionsx released this 17 Sep 11:43

ModLoader64 Patch Notes:
Features:
New Emulator Binding from Sylvain.
ImGui and SDL APIs now available to mods.
BPS file size limit (server side setting).
Control binding can now be done in-game and takes effect immediately.
Gameshark codes can now be used from the new cheat menu.

Fixes:
Games should no longer crash after a soft reset.
MUPEN_LOADROM error should no longer occur if ModLoader's path has non-english characters in it.
Games should no longer crash if the game stops frame rendering for a legitimate reason (MM Pictobox).
LobbyStorage no longer eats functions and maps off objects passed to it.
OOT API IPosition and IRotation now properly return floats.
Corrupt UDP packets no longer cause a server crash
this.ModLoader.me should no longer become undefined after disconnecting.

ModLoader64 1.2.75

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@denoflionsx denoflionsx released this 23 Jun 17:44

Most changes in this version are related to the launcher's new ability to change the load order.