Releases: hylian-modding/ModLoader64
Release list
ModLoader64 2.0.30
v2.0.30 Fix Giant's knife damage value
ModLoader64 2.0.28
v2.0.28 Oops, not the right order.
ModLoader64 1.3.18
v1.3.18 Fix new file target for db.
ModLoader64 1.3.11
v1.3.11 Add decorator for loading a module by date.
ModLoader64 1.3.9
v1.3.9 Nuke node modules from auto-upload dist.
ModLoader64 1.3.8
v1.3.8 Move posttick to after networking.
ModLoader64 1.3.6
ModLoader64 1.3.5
Removed SDL2 mixer completely
Fix getRdramBuffer(), getRomBuffer() return type, ArrayBuffer
Fix bitCountBuffer() behavior when length=0
Load font file in memory to prevent EBUSY when unlinked at ML64 shutdown (Fixes Error: EBUSY: resource busy or locked, unlink 'ModLoader64_temp_X\OotOnline\gui\imgui\PolygonParty-3KXM.ttf' and temp directories not being deleted)
Force GLideN64 ThreadedVideo to false, unsupported
Print OpenGL versions info (Vendor, renderer, version, context)
Add endianness selector in memory viewer
Log in color, with ML64 format
Log more errors, catch unhandled exceptions from callbacks
Minor tweaks for input config: resize window, highlight selected device and plugin in their comboboxes
Fix unhandled mod errors killing the server.
ModLoader64 1.3.0
ModLoader64 Patch Notes:
Features:
New Emulator Binding from Sylvain.
ImGui and SDL APIs now available to mods.
BPS file size limit (server side setting).
Control binding can now be done in-game and takes effect immediately.
Gameshark codes can now be used from the new cheat menu.
Fixes:
Games should no longer crash after a soft reset.
MUPEN_LOADROM error should no longer occur if ModLoader's path has non-english characters in it.
Games should no longer crash if the game stops frame rendering for a legitimate reason (MM Pictobox).
LobbyStorage no longer eats functions and maps off objects passed to it.
OOT API IPosition and IRotation now properly return floats.
Corrupt UDP packets no longer cause a server crash
this.ModLoader.me should no longer become undefined after disconnecting.
ModLoader64 1.2.75
Most changes in this version are related to the launcher's new ability to change the load order.