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D1X 3DS v2.0.9

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@iNdioNicarao iNdioNicarao released this 18 Aug 21:30
· 1 commit to master since this release

D1X-Rebirth (Descent) port for the Nintendo 3DS — New 3DS recommended.

What's new in 2.0.9

  • Bottom-screen minimap (live tactical radar). The bottom screen now shows
    an always-on minimap of the current level while you play, separate from the
    full-screen SELECT automap (which remains the big study map). It draws room
    outlines (not every segment edge), gold doors, nearby object blips (hostages,
    power-ups, robots, players) with short labels, and a heading tick showing
    where you're facing. Drag on the map to rotate the view (confined to the map
    area so the edge buttons keep working); double-tap to recenter on your
    position. Only objects within a local radius are shown, to keep it readable.
    Updates at ~30 Hz.
  • Gentler stereoscopic 3D. The 3DS 3D slider produced eye separation far too
    strong even at the minimum. Maximum separation is now much gentler (scaled
    0.35 -> 0.12) and hard-capped so depth stays comfortable at any slider
    position.
  • Music: no more MIDI extraction; user-supplied tracks. The 3DS SDL_mixer
    port has no HMP/MIDI decoder, so the old midi/ extraction was dead code. It
    is removed. In-game music now plays user-supplied audio from mp3/, ogg/,
    or wav/ (named gameNN), trying wav/ then mp3/. Get tracks from a
    DXX-Rebirth music AddOn pack, or convert the game's own HMP tracks from
    descent.hog with TiMidity++ + a soundfont (e.g.
    timidity game01.hmp -Ow -o - | ffmpeg -i - -b:a 192k game01.mp3). The old
    midi/ folder can be deleted.

Downloads

  • d1x-3ds-2.0.9.cia — install via FBI / a title manager
  • d1x-3ds-2.0.9.3dsx — run from the homebrew menu (no install)

Title ID: 0x000400000FDDEB97