Sons of the Forest VR mod v0.0.4-alpha Oneclick Installer
Pre-releaseSonsVR_Mod 0.0.4-alpha
Full VR for Sons of the Forest on PC through SteamVR. No official VR mode exists; this adds one.
New in this release
- Hands follow the controllers. The arms are driven through the Final IK rig the game already
carries on the player, with elbow goals that keep them from folding across the chest. - Settings panel in the headset. Around thirty settings on a two column world space panel,
opened from a controller: sliders, checkboxes, step buttons, and a Cancel that restores what was
there on opening. Changes apply as the slider moves, so the effect is judged by looking at it. - Laser pointer. A beam from either controller drives the pointer on every panel; the other
trigger hands the beam across. - Loading screen in world space, so the view no longer freezes or shows areas outside the map
while a scene loads. - Smooth turning as an alternative to snap turning.
- The map and the ring around it now stay aligned as the display is resized.
- Settings established by testing in the headset are now the defaults, so a fresh install starts
where the mod is known to work.
Installing
Run SONS_VR_v0.0.4-alpha_oneclick.exe and point it at the game folder. It refuses any folder without
SonsOfTheForest.exe, since installing elsewhere succeeds and then quietly does nothing.
The first run needs an internet connection and takes several minutes, with the window
apparently doing nothing: MelonLoader downloads the tools it reads the game with, then generates
its assemblies from the copy of the game on that machine. Later starts are quick.
Start SteamVR first, then the game.
Known limitations
Held items are not yet aligned to the hands. Two full render passes per frame: single-pass stereo
needs a native XR provider, which cannot be added to a shipped game. Individual screen space
overlays can still be missing from the headset.
Alpha: expect rough edges, and please report what breaks.