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Changelog
github-actions[bot] edited this page Sep 23, 2026
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The full history lives in CHANGELOG.md, which records what changed in each version and why it was done that way. Each release also carries its own notes on the releases page.
This page keeps only the shape of recent history; the file is the record.
One release, three files: jarvis-paper, jarvis-fabric, jarvis-neoforge.
- Jarvis as a mod. Fabric and NeoForge adapters on Minecraft 26.3, with the butler as a server-side fake player walking on Jarvis's own pathfinder. See Fabric & NeoForge.
- A platform-free core. Everything that is not a loader API is shared, and the build refuses to let it import Bukkit, Citizens, Fabric or Minecraft.
- AI setup from the bell menu. Providers, keys, models and a test, with no config editing and no restart. See AI Providers.
- Builds that come out whole, and furnished. Shapes rather than block lists; a dwelling gets a bed, a chest, a crafting table and light. See Building System.
- Voice on every platform, inside the server. whisper.cpp and Piper in process; no container, no speech service. See Voice.
- The Paper jar is
jarvis-paper-<version>.jar.
| Version | What it brought |
|---|---|
| 0.16.0 | Nether portals: sightings, memory, the 1:8 arithmetic, the escort |
| 0.15.0 | Idle remarks, off by default |
| 0.14.0 | Archery and combat doctrine |
| 0.13.0 | Voice, the progression ladder, the bell menu |
| 0.12.x | Dataset export, reasoning before retrieval |
| 0.11.0 | Self-explaining recovery: he says why a job failed |
| 0.9.0 | The building assistant, rebuilt |
| 0.8.0 | Experience memory |
| 0.7.0 | Groundskeeping: farm, chop, fish, light |
| 0.6.0 | Death-drop recovery, home and escort |
| 0.5.0 | The steward: briefings, standing duties |
| 0.4.0 | The defender, reworked |
| 0.3.0 | Tiered AI routing, Ollama first |
| 0.2.0 | Branch mining, deposit chests |
| 0.1.0 | Smart mining, reworked |
Setting up
Using him
- The Bell Menu
- Commands & Permissions
- Voice
- Mining System
- Building System
- Progression
- Butler Events
- Player Requests
When it goes wrong