Releases: ianpatt/skse64
Releases · ianpatt/skse64
v2.2.6
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v2.2.5
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update InputManager, fix custom text input controls
v2.2.4
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use -- to stop argument parsing in the loader. useful for %command% tricks
SoulGem::GetSoulSize now returns the correct value instead of the gem size (thanks for the bug report from Ingvion)
support for 1.6.1130
v2.2.3
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detect and report that the Epic Store version is unsupported
remove need for skse64_steam_loader, also improves plugin compatibility for GOG version
better reporting for often-misread plugin names
v2.2.2
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fix crash when sheathing right-hand weapon (thanks SlavicPotato for letting me know about the missing address)
v2.2.1
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v2.2.0
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support for 1.6.629
fix returning arrays of booleans
plugin developers: please note the changes to SKSEPluginVersionData required by the structure size updates in 1.6.629+
v2.1.5
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support for 1.6.353
fix RemoveEventSink_Internal (fixes MCM keybindings)
link users to address library if needed and missing
fix plugin lookup before PostLoad (fixes SKSEMessagingInterface::RegisterListener among others)
v2.1.4
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2.1.4
support for 1.6.342
fix Game.GetCurrentConsoleRef
v2.1.3
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support for 1.6.323
many plugin error messages are now reported from SKSE rather than by loading the plugin
fixed scaleform OpenJournalMenu