Fimbulwinter Lite v1.1.0
Changelog
All notable changes to Fimbulwinter Lite will be documented in this file.
The format is based on Keep a Changelog,
and this project adheres to Semantic Versioning.
[1.1.0] - 2026-07-14
Added
- JoelOliMclean-NoRainDamage 1.2.4 -- buildings no longer take weather/rain
damage (Structure_Tweaks was evaluated first but has no global weather
toggle -- its wear system is per-object/visual) - Smoothbrain-TargetPortal 1.2.3 -- step into any portal and pick your
destination on the map; no more tag pairing (TeleportEverything's 10%
ore tax still applies to what you carry) - TastyChickenLegs-AutomaticFuel 1.4.8 -- smelters, kilns, windmills and
spinning wheels auto-feed from nearby chests (torch/campfire/brazier fueling
and ground pickup disabled; chest range 5m; toggle key F7) - Searica-AdvancedTerrainModifiers 1.4.1 -- precision terraforming with
square/circle modes and undo/redo - coemt-StumpsAreOneHp 0.0.1 -- tree stumps fall in a single hit
- Searica-ProjectileTweaks 1.6.0 -- cleaner archery feel: launch-point fix so
arrows go where the crosshair points, bow/crossbow zoom (hold right mouse
while drawing), draw cancel (E), ammo count icon; all projectile physics
multipliers kept at vanilla values - Revel-Headshots 1.0.2 -- most organic creatures gain a head weakspot that
rewards precise pierce-damage shots (arrows/bolts); frozen micro-mod,
carried over from the original Fimbulwinter pack
Changed
- Gizmo no longer applies to terrain-modifying tools (hoe/cultivator/shovel keep
vanilla rotation) -- removes rotation-ring UI and Alt-key overlap with
AdvancedTerrainModifiers scroll controls - Extra Snap Points Made Easy keybinds rebound to remove collisions:
Manual+ snap mode Alt -> B (Alt is held for Gizmo z-rotation and terrain-tool
radius scrolling), grid snap F3 -> F11 (F3 opens the config manager);
snap notifications moved from center-screen to top-left (snap-point cycling
stays on Q/E -- active only inside manual snap modes) - shudnal-ConfigurationManager updated from 1.1.13 to 1.1.14
- shudnal-ConditionalConfigSync updated from 1.0.1 to 1.0.2
- shudnal-Seasons updated from 1.8.0 to 1.8.1 (requires ConditionalConfigSync 1.0.2)
[1.0.1] - 2026-07-14
Added
- ComfyMods-ComfyAutoRepair 1.0.0 -- interacting with a crafting station
auto-repairs all items that station can repair (client-side, vanilla rules
preserved: station level and proximity still required)
[1.0.0] - 2026-07-13
Initial release of Fimbulwinter Lite -- a complete Vanilla+ refactor of the original
Fimbulwinter modpack (ibfleming/Fimbulwinter, retired at v1.6.1). The pack was rebuilt
from 111 mods down to 43, removing all content overhauls (creatures, weapons, magic,
loot systems, difficulty scaling) in favor of a lightweight, maintainable QoL layer that
preserves vanilla progression and balance.
Added
- Core: BepInExPack_Valheim 5.4.2333, Jotunn 2.29.2, JsonDotNET 13.0.4,
YamlDotNet 16.3.1, ConfigurationManager 1.1.13, ConditionalConfigSync 1.0.1 - Inventory & Crafting: AzuExtendedPlayerInventory 2.4.1, AzuCraftyBoxes 1.8.14,
AzuAutoStore 3.0.14, AzuContainerSizes 1.1.4, AAA_Crafting 2.1.6,
Recycle_N_Reclaim 1.4.0, Quick_Stack_Store_Sort_Trash_Restock 1.4.13,
MultiUserChest 0.6.1 - UI & HUD: MyLittleUI 1.2.15, VNEI 0.17.5, HUDCompass 1.1.9, AzuHoverStats 1.1.9
- Building: Gizmo 1.15.0, Extra_Snap_Points_Made_Easy 2.0.5, AzuAreaRepair 1.1.6,
MissingPieces 2.2.3 - Farming: PlantEverything 1.20.0, PlantEasily 2.1.1, MassFarming 1.11.0
- Travel & World: TeleportEverything 2.9.1 (10% ore transport tax),
SpeedyPaths 1.0.9, WieldEquipmentWhileSwimming 1.1.3 - Fixes & Performance: AzuMiscPatches 1.2.8, LocalizationCache 0.3.0,
TimeoutLimit 0.2.0, NetworkTweaks 0.1.5, TrueInstantLootDrop 1.0.3 - Multiplayer & Server: ServerCharacters 1.4.16, Server_devcommands 1.108.0,
Upgrade_World 1.80.0, QuickConnect 1.7.0, Venture_Logout_Tweaks 0.6.0, ShutUp 1.0.2 - Progression & Content: SmartSkills 1.0.2, AdventureBackpacks 1.9.13,
Groups 1.2.10, Seasons 1.8.0
Changed (from Fimbulwinter 1.6.1)
- Replaced BetterUI_ForeverMaintained with MyLittleUI (lighter, actively maintained)
- Replaced Seasonality + Willybach HD Seasonality with shudnal Seasons (one mod, no
heavy texture pack, actively maintained) - New mods over the old pack: ConditionalConfigSync, VNEI, Gizmo,
Extra_Snap_Points_Made_Easy, AzuAreaRepair, AzuMiscPatches, MassFarming, Groups
Removed (from Fimbulwinter 1.6.1)
- All content and overhaul mods (~75): EpicLoot + Therzie bridge,
CreatureLevelAndLootControl, the Therzie suite (Warfare, Armory, Monstrum, Wizardry),
the RtD suite, warpalicious locations, Bestiary, SeaAnimals, MushroomMonsters,
Fee_Fi_Fo_Fum, EpicValheimsAdditions, Custom_Raids, Drop_That, Spawn_That,
This_Goes_Here, DragoonCapes, OdinHorse, OdinShip, BetterArchery, ShieldBash,
Headshots, TradersExtended, CircletExtended, GammaOfNightLights, Scenic,
all Smoothbrain skill mods (Sailing, Mining, Farming, Foraging, Lumberjacking,
Building, Blacksmithing, Evasion, Tenacity, DualWield, Resurrection), and more - Deprecated mods: StartupHotfix, ItemDrawers
- Redundant mods: LeanNet (NetworkTweaks retained as the single network layer)
Full Changelog: v1.0.1...v1.1.0