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Fimbulwinter v1.3.0

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@github-actions github-actions released this 16 Feb 06:43
· 29 commits to main since this release

Changelog

All notable changes to Fimbulwinter will be documented in this file.

The format is based on Keep a Changelog,
and this project adheres to Semantic Versioning.

[1.3.0] - 2026-02-15

Added

  • Smoothbrain-DualWield 1.0.10 -- Dual-wield weapons for deeper combat
  • Smoothbrain-Evasion 1.0.4 -- Evasion skill that rewards dodge timing
  • Smoothbrain-Lumberjacking 1.0.6 -- Woodcutting skill with yield scaling
  • Smoothbrain-Building 1.2.6 -- Building skill that improves structure HP
  • Smoothbrain-Blacksmithing 1.3.3 -- Crafting skill that improves upgrade quality
  • Searica-ProjectileTweaks 1.6.0 -- Improved arrow and projectile physics
  • shudnal-CircletExtended 1.1.9 -- Dverger circlet upgrades and progression
  • Mexanik-ShieldBash 1.5.1 -- Shield bash attack for melee combat depth
  • nbusseneau-Better_Cartography_Table 0.8.1 -- Better map sharing for multiplayer

Changed

  • DualWield and Evasion skill death penalty set to 0% (SmartSkills handles vanilla recovery)
  • CircletExtended toggle light keybind changed from G to K (G/H used by EpicLoot Ability Hotkeys 1/2)
  • Total mod count: 101 → 110

[1.2.0] - 2026-02-14

Added

  • JereKuusela-Structure_Tweaks 1.35.0 -- structure scaling, collision override, building tools
  • Azumatt-MyPitsDontLeak 1.0.0 -- fixes rain damage through built structures
  • blacks7ar-WieldEquipmentWhileSwimming 1.1.3 -- use equipment while swimming
  • coemt-Birds 0.2.0 -- ambient birds (herons, ravens, seagulls) across biomes
  • Horem-MushroomMonsters 1.0.2 -- mushroom-themed creatures across multiple biomes
  • CacoFFF-LeanNet 1.0.1 -- network optimization for better multiplayer performance
  • ComfyMods-Scenic 1.5.0 -- client-side scene management and visual tools
  • MSchmoecker-MultiUserChest 0.6.1 -- multiple players access chests simultaneously
  • MSchmoecker-TimeoutLimit 0.2.0 -- increased server timeout to prevent disconnects
  • MSchmoecker-LocalizationCache 0.3.0 -- cached localization for faster startup
  • OdinPlus-BeeQueen 1.1.0 -- BeeQueen boss creature with weapons and armor
  • Searica-NetworkTweaks 0.1.5 -- network buffer optimization and compression
  • Smoothbrain-ShutUp 1.0.2 -- suppresses repetitive in-game messages
  • Smoothbrain-Mining 1.1.6 -- mining skill with yield and speed progression
  • Smoothbrain-Resurrection 1.0.13 -- resurrect dead players with item cost
  • Smoothbrain-ServerCharacters 1.4.16 -- server-side character storage with encryption
  • Smoothbrain-Foraging 1.0.10 -- foraging skill with pickable yield progression
  • Smoothbrain-Farming 2.2.2 -- farming skill with crop yield progression
  • Radamanto-Bestiary 1.1.4 -- 30+ new creatures across all biomes

Changed

  • ishid4-BetterArchery updated from 1.9.81 to 1.9.82
  • Soloredis-RtDDungeons updated from 0.4.2 to 0.4.3
  • BeeQueen Can have stars enabled for CLLC starred variants
  • Structure Tweaks Override portal restrictions disabled (preserves 20% transport tax)
  • New skill mods (Mining, Farming, Foraging) confirmed at 0% death penalty
  • Thunderstore categories expanded: modpacks → modpacks, server-side, enemies, gear, tweaks
  • Total mod count: 82 → 101

[1.1.0] - 2026-02-13

Added

  • Marlthon-SeaAnimals 0.3.4 -- ocean creatures and rideable marine beasts
  • Horem-Fee_Fi_Fo_Fum 0.1.9 -- 6 types of giants across biomes
  • Huntardys-EpicValheimsAdditions 2.1.2 -- Mistlands, DeepNorth, Ashlands content expansion
  • Azumatt-TrueInstantLootDrop 1.0.3 -- loot drops instantly at creature death location
  • shudnal-TradersExtended 1.3.12 -- expanded trader UI with sell lists and coin economy

Changed

  • OdinPlus-OdinHorse updated from 1.5.7 to 1.5.8
  • Soloredis-RtDMonstrum updated from 0.8.0 to 0.8.1
  • Soloredis-RtDMonsters updated from 2.2.7 to 2.2.8
  • Soloredis-RtDDungeons updated from 0.3.9 to 0.4.2
  • Removed all mod skill death penalties (Tenacity, Sailing set to 0%; Agility, Endurance already 0%)
  • Death penalty updated: 75% vanilla skill recovery via SmartSkills, no mod skill loss
  • Removed "Manual HD Visuals" section from README
  • Updated Thunderstore link to live package URL

Removed

  • blacks7ar-FineWoodPieces -- removed mod and config

[1.0.2] - 2026-02-13

Fixed

  • Ensure CHANGELOG.md is included on Thunderstore builds.

[1.0.1] - 2026-02-13

Fixed

  • Truncated config filenames in the build process.
  • Icon dimensions resized to 256x256.

[1.0.0] - 2026-02-13

Added

  • Initial release with 78 mods (71 Thunderstore-managed + 4 standalone HD visuals + 3 config-only)
  • Full configuration tuning pass for veteran multiplayer balance
  • Custom EpicLoot + Therzie integration patches
  • Seasonality tweaks (pickables, plants, spawn adjustments)
  • Multi-language Therzie translations (12 languages)
  • CLLC creature and item YAML configurations
  • Custom raid supplemental configs (Deathsquito Season, Ragnarok)

Configuration Highlights

  • Hard difficulty with 5-star creatures and elemental infusions
  • EpicLoot Balanced preset with 80% unidentified drops
  • Ore teleporting with 20% transport tax
  • 5-day season cycles with gameplay modifiers
  • Darker nights (0.65 luminance) with horror spawns
  • 75% skill recovery on death, 5% exp loss per skill
  • All keybind conflicts resolved (see PROJECT.md)

Full Changelog: v1.2.0...v1.3.0