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0.11.0-beta

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@ichortower ichortower released this 07 Aug 17:32
· 6 commits to beta since this release
  • Fixed viewport handler function to fully pause when game is not focused.
  • Added ViewportShake. It has its own queue, so the other viewport commands gained new optional arguments.
  • Added AmbientLightReset.
  • Adjusted AmbientLight behavior (mainly around use of Color.White) to better match what I think users will expect.
  • Added modulus operator (%) support to the event variable parser.
  • Breaking Changes:
    • ActorPathTo -> ActorPathfind
    • Coordinate parsing for ViewportMove and ActorPathfind has changed to be more consistent (and hopefully more clear). Check the author guide!