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Releases: ickputzdirwech/Shortcuts-ick
Releases · ickputzdirwech/Shortcuts-ick
Release list
v2.0.4
v2.0.3
Features:
- The "Spidertron Enable logistics while moving" shortcut now works for all vehicles with an equipment grid and was renamed to "Enable logistics while moving".
- Added "Trash unrequested" shortcut.
- Added "Vehicle trash unrequested" shortcut.
- Added fulgoran ruins to the environment deconstruction planner (thanks to james1715).
- Added icon to artillery turrets and wagons with disabled "Auto targeting" toggle.
Changes:
- Added a small car to the icon of the "Vehicle logistics" shortcut.
- BREAKING: The "Artillery jammer tool" now uses the new "Auto targeting" toggle instead of replacing the entity. Set the "Prepare a startup setting change [...]" map setting to "artillery" before the update to prevent removal of disabled artillery turrets and wagons.
- "Driver is gunner" shortcut is only available in multiplayer.
Bugfixes:
- Fixed an error when glosing the GUI of a spider vehicle with no logistic point (thanks to Saken and saaadel).
- Fixed that the "Enable logistics while moving" shortcut wasn't updated when the setting was changed inside the GUI.
- Fixed that equipment shortcuts didn't get unavailable when armor was removed (thanks to Marius8).
- Fixed "Environment deconstruction planner" and "Toggle artillery cannon fire" tool stop working if held when switching to map view (thanks to WarrantyVoid).
- Fixed that the "Disable all technology requirements changes" setting was reversed.
- Fixed that vehicle and equipment shortcuts were available when starting a new game.
- Fixed that equipment shortcuts were always available when leaving the editor.
- Temporary override for technology_to_unlock for shortcuts with action = "lua" until base game fix is rolled out.
Date: 03.11.2024
v2.0.2
Bugfixes:
- Fixed that shortcuts to disable equipment didn't work (thanks to Marius8).
- Fixed that quality got lost when disabling equipment or artillery.
Date: 30.10.2024
v2.0.1
Bugfixes:
- Fixed an error when trying to travel to a space platform (thanks to VegaTheLich).
Date: 26.10.2024
v2.0.0
Features:
- Updated for 2.0. Be advised: there are no migrations for saves from 1.1 that allready had this mod installed.
- The "Spidertron logistic request" shortcut now works for all vehicles with logistics and was renamed to "Vehicle logistics".
Changes:
- Removed spidertron remote shortcut since it was implemented in the base game.
- Removed artillery targeting remote shortcut since it was implemented in the base game.
- Removed discharge defense remote shortcut since it was implemented in the base game.
- Removed winch shortcut since it was implemented into the VehicleWagon2 mod directly.
- Removed land mine thrower shortcut since it was implemented into the landmine-thrower mod directly.
- Removed option to automatically generate shortcuts from selection tools from other mods.
- Removed changes to research requirements for shortcuts from the following mods: car-finder, pump and VehicleSnap.
- Dropped support for the following mods that were not ported to 2.0 (yet): Spider_Control, RailSignalPlanner, RailSignalPlannerNeo, SpidertronWaypoints, ModuleInserter, ModuleInserterER, Kux-OrbitalIonCannon, circuit-checker, WellPlanner, OreEraser, aai-programmable-vehicles, MaxRateCalculator, artillery-bombardment-remote, artillery-bombardment-remote-reloaded, dbots-artillery-bombardment-remote, MIRV, AdvancedArtilleryRemotesContinued, janky-quality, PickerInventoryTools, Pacifist, PersonalLogisticsShortcut, NightvisionToggles, Nanobots and IndustrialRevolution.
Date: 25.10.2024
v1.1.29
Changes:
- Removed minimal drain from disabled equipment.
- Improved compatibility with "Nullius" by anachrony (thanks to Kenira).
- Improved compatibility with "Janky quality (BETA)" by Soul-Burn (thanks to Soul-Burn).
- Marked "Pacifist" by derpumu as incompatible (thanks to Motozer).
Bugfixes:
- Fixed that the uninstall-setting enabled only the vanilla night vision and belt immunity equipments.
- Fixed error when using the "Spidertron Auto targeting without gunner" shortcut (thanks to Sgamez).
- Fixed that equipment and vehicle shortcuts were always disabled when the configuration changed, even when the player had the equipment equipped or was driving that vehicle respectively (thanks to Sgamez).
Date: 12.10.2024
v1.1.28
Features:
- Added support for "Artillery Bombardment Remote (DBot's fork)" by DBotThePony (thanks to SBlack).
Changes:
- Changed date format in changelog to be inline with the base game changelog.
- Removed info icons from names of mod settings that have a description.
- Improved compatibility with "Gizmos Car Keys (improved)" by Pi-C (thanks to Pi-C).
- Improved compatibility with "Blueprint aligner" by emlun (thanks to Neko14789 and emlun).
- Improved compatibility with "Blueprint Sandboxes" by somethingtohide (thanks to Syt-ha).
Bugfixes:
- Fixed crashing with latest versions (>=4.0.0) of "Advanced Artillery Remotes Continued" by azaghal (thanks to azaghal).
- Fixed incompatibility with "Nullius" by anachrony (thanks to kuxynator and ExterminatorX)
Date: 24.02.2023
v1.1.26
Bugfixes:
- Fixed that the "trees/rocks only" special case for the "Deconstruction planner Environment" didn't work.
Date: 2022-05-23
v1.1.25
Bugfixes:
- Fixed that entities were assigned in the wrong order to the "Deconstruction planner Environment" resulting in more error messages than necessary.
Date: 2022-05-22
v1.1.24
Features:
- Added support for "RailSignalPlannerNeo" by Neocult.
Bugfixes:
- Fixed that shortcuts were generated for Space Explorations "energy beam targeter" and "delivery cannon targeter" (thankd robot256 for the report).
- Fixed that support for "Module Inserter (Non-conflict version)" didn't work (thanks Sgamez for the report).
Date: 2022-05-22