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Releases: ilcde/nandstudio-native
Release list
NandStudio 0.1.12 development preview
NandStudio development packages
Version 0.1.12 fixes bitmap transform buttons that collided with a built-in Qt
property. It adds Hack ASM input and canonical instruction output to the native
number converter, retaining the desktop assembler's symbol semantics. It also
strengthens Android Eval verification: a submitted-frame revision,
the actual output-field binding and changed output-pin pixels must agree before
the release gate accepts the screenshot. This observes rendering without forcing
a repaint. Source archives now include the root LICENSE as well as license notices.
Device qualification and full course/web IDE parity remain incomplete.
Version 0.1.11 adds reference-backed Jack return validation and two independent
HDL/TST/CMP examples, Parity3 and Majority3. GUI folder builds preserve all
previous VM outputs when return validation fails. Full compiler diagnostics
and error recovery remain open.
Version 0.1.10 adds an installed-font picker with a preview, vector toolbar icons,
an offline tutorial (More or F1), workflow diagrams and new application demos.
See the offline tutorial and workflow diagrams.
The root LICENSE exposes the existing native-code GPL terms; bundled course
assets retain their separate notices. These additions do not close full parity.
Version 0.1.9 adds Compile Jack folder in Converters & diagnostics and
build-folder in the console, including unsaved dependency buffers and protected
output commits. The screenshot gate now rejects blank
app surfaces; it does not replace manual visual or physical-device testing.
Version 0.1.8 adds a native bitmap editor with drawing, transforms, undo/redo and
Jack/ASM code generation. Image import and animation export remain unimplemented.
Version 0.1.7 includes the eight unchanged compiled Jack OS files in offline
course workspaces. More > Add supplied Jack OS copies missing OS classes
and their notice into the active document folder without replacing local files.
Load VM explicitly afterward. This uses VM implementations, not native built-in
service fallback.
Version 0.1.6 adds BusSelect4 and RememberBit practice examples, real application
screenshots and an Eval GIF. It restores the reference VM initial stack pointer
and rejects output lists longer than 20 fields before modifying output files.
See demonstrations and the recorded regression evidence.
Version 0.1.5 makes unfinished HDL dependencies visible at each Eval, records
actual input values and adds navigation to the affected local chip files.
The reported Windows Xor result matches Java when local starter chips are empty.
This version embeds all 249 unchanged course starter files (projects 0–13).
Choose Files > Create course workspace to create an editable offline copy
on any platform. Six separate HDL/TST/CMP examples demonstrate pin editing, truth tables,
bus wiring and clocked storage. Export local
work before uninstalling Android development builds.
Eval now detects changed, added and removed closed HDL dependencies on explicit
evaluation, through shared application code on Windows, macOS, Linux and Android.
VM-to-ASM translation, HDL validation previews, PC breakpoints and live watches
are available; see the user guide for their scope and limitations.
Version 0.1.2 adds explicit Android folder import into an editable local copy and
export into a new provider folder. Save changes the local copy; the original stays
unchanged. See docs/android-workspaces.md. Publication requires an emulator
import/edit/save/assemble/export/reopen test for the exact x86-64 APK. This one
provider workflow does not establish complete Android or course-wide parity.
The VM Machine pane now shows the next command, source line, frame pointers,
recent stack words and call stack from the actual execution state.
Session recovery now records active-document changes immediately and edited
buffers after a short pause; backgrounding flushes a session snapshot.
Eval now detects unsaved HDL even after switching to a non-HDL editor tab.
One-bit pin inputs have tap toggles; completed evaluations display output values.
On narrow screens, loading HDL opens the Machine pane. Script hexadecimal output
uses the legacy lowercase convention, tested with the course Seven application
and explicit OS VM files. The implementation checklist is in docs/TODO.md.
Version 0.1.1 fixes Android Files/More menus opening over the status bar. Menus
are anchored below the header and touch devices no longer display hover tooltips
over their actions. More displays the app version so an installed older APK can
be identified. Android release validation now taps More, Files and Open workspace,
checks popup bounds, and verifies that the folder chooser opens. This does not
claim complete Android document-provider compatibility.
This is an incomplete C++/Qt migration, not a feature-complete release of the
Nand2Tetris suite. The attached manifest identifies the exact source revision,
successful CI run, package checksums, and packaged desktop GUI test counts.
All six executable packages come from that one run. Build success does not
establish full workflow compatibility on any platform.
- Windows x86-64: extract the portable ZIP and run
bin/NandStudio.exe. - Linux x86-64: extract the tarball and run
NandStudio.sh; glibc 2.39 or newer. - macOS Apple Silicon / Intel: use the corresponding DMG. These application
bundles are unsigned and unnotarized; release signing is not configured. - Android ARM64 / x86-64: APKs use Android development signing, not a publisher
release key. ARM64 targets devices; x86-64 targets suitable emulators. Native
ELF and ZIP alignment are checked for 16 KB, but runtime verification on a
16 KB device remains pending. Debug signing keys may differ between CI runs.
Current additions include pending-input Eval fixes, signed HDL pin compatibility,
live hardware hierarchy/connection inspection, and bounded signal history.
Corrupted menu ellipses and the hardware time separator have been corrected,
with regression checks against the actual QML text properties.
The integrated editor and native tools remain under active development.
This increment adds explicit Reload & Eval for modified HDL buffers, structured
HDL load diagnostics, and warnings for empty project-local dependencies. The
reported composite Xor is tested against the original Java engine, including
the original behavior when local student starters override built-ins. Find and
replace now opens from More or Ctrl+F, targets the active editor and supports
single-operation undo. The Android toolbar accounts for the status bar/cutout
safe area; a device layout-report entry point records its actual control bounds.
Installation, updates, troubleshooting and course-project coverage are documented
in docs/install.md, docs/user-guide.md and docs/course-workflows.md in the
source ZIP and desktop package's share/nandstudio/docs. The repository README
links each platform's package and guide. The attached android-toolbar.json
records the runtime check for this exact release's emulator APK.
Release blockers include broader Android provider and device/lifecycle
qualification, full native VM OS service fallback, existing Java extension binary
compatibility, complete script/diagnostic parity, and the remaining GUI operations.
See docs/parity-manifest.json and docs/platforms.json in the source archive.
Preserve existing project backups when trying development builds.
Android rendering qualification is limited to the tested emulator configuration.
Earlier SwiftShader runs showed triangular artifacts, and a software-renderer
attempt failed verification. The current application probes Vulkan availability
before preferring Vulkan, retaining the platform default when unavailable.
The 0.1.10 API 36 workflow passed with readable, manually reviewed captures.
Physical ARM64 rendering, broader provider behavior and lifecycle recovery remain
unverified; successful emulator checks do not establish complete Android parity.
See the repository's parity register and exact-release interaction evidence.
Source ZIPs attached here contain the tracked native project. The uploaded legacy
reference archive is not in Git or this release ZIP; differential testing requires
that original archive and the development-only Java reference setup documented
in the repository. No Java reference engine is used by the application at runtime.
For 0.1.11, CI 36405309943 passed all six target builds and 383 GUI assertions
on each packaged desktop target. Publication run 36406261361 produced all assets.
The Android API 36 storage/backend Eval workflow passed and the EntryAlarm
capture visibly shows alarm=1. Its Xor capture is stale despite backend out=1;
visual synchronization remains an open issue. This release does not establish
complete twelve-project or web IDE parity.
For 0.1.12, CI 36417780914 passes all six builds, four desktop CTest suites,
412 GUI assertions per packaged desktop target, sanitizers and Android interaction
checks. Publication 36418806472 succeeded. The new Xor capture visibly shows
out=1 and passes the submitted-revision, binding and changed-pin-pixel gate.
This supersedes the stale-capture limitation above for the tested API36 x86_64
configuration. ARM64 physical devices and complete course parity remain unverified.
NandStudio 0.1.11 development preview
NandStudio development packages
Version 0.1.11 adds reference-backed Jack return validation and two independent
HDL/TST/CMP examples, Parity3 and Majority3. GUI folder builds preserve all
previous VM outputs when return validation fails. Full compiler diagnostics
and error recovery remain open.
Version 0.1.10 adds an installed-font picker with a preview, vector toolbar icons,
an offline tutorial (More or F1), workflow diagrams and new application demos.
See the offline tutorial and workflow diagrams.
The root LICENSE exposes the existing native-code GPL terms; bundled course
assets retain their separate notices. These additions do not close full parity.
Version 0.1.9 adds Compile Jack folder in Converters & diagnostics and
build-folder in the console, including unsaved dependency buffers and protected
output commits. The screenshot gate now rejects blank
app surfaces; it does not replace manual visual or physical-device testing.
Version 0.1.8 adds a native bitmap editor with drawing, transforms, undo/redo and
Jack/ASM code generation. Image import and animation export remain unimplemented.
Version 0.1.7 includes the eight unchanged compiled Jack OS files in offline
course workspaces. More > Add supplied Jack OS copies missing OS classes
and their notice into the active document folder without replacing local files.
Load VM explicitly afterward. This uses VM implementations, not native built-in
service fallback.
Version 0.1.6 adds BusSelect4 and RememberBit practice examples, real application
screenshots and an Eval GIF. It restores the reference VM initial stack pointer
and rejects output lists longer than 20 fields before modifying output files.
See demonstrations and the recorded regression evidence.
Version 0.1.5 makes unfinished HDL dependencies visible at each Eval, records
actual input values and adds navigation to the affected local chip files.
The reported Windows Xor result matches Java when local starter chips are empty.
This version embeds all 249 unchanged course starter files (projects 0–13).
Choose Files > Create course workspace to create an editable offline copy
on any platform. Six separate HDL/TST/CMP examples demonstrate pin editing, truth tables,
bus wiring and clocked storage. Export local
work before uninstalling Android development builds.
Eval now detects changed, added and removed closed HDL dependencies on explicit
evaluation, through shared application code on Windows, macOS, Linux and Android.
VM-to-ASM translation, HDL validation previews, PC breakpoints and live watches
are available; see the user guide for their scope and limitations.
Version 0.1.2 adds explicit Android folder import into an editable local copy and
export into a new provider folder. Save changes the local copy; the original stays
unchanged. See docs/android-workspaces.md. Publication requires an emulator
import/edit/save/assemble/export/reopen test for the exact x86-64 APK. This one
provider workflow does not establish complete Android or course-wide parity.
The VM Machine pane now shows the next command, source line, frame pointers,
recent stack words and call stack from the actual execution state.
Session recovery now records active-document changes immediately and edited
buffers after a short pause; backgrounding flushes a session snapshot.
Eval now detects unsaved HDL even after switching to a non-HDL editor tab.
One-bit pin inputs have tap toggles; completed evaluations display output values.
On narrow screens, loading HDL opens the Machine pane. Script hexadecimal output
uses the legacy lowercase convention, tested with the course Seven application
and explicit OS VM files. The implementation checklist is in docs/TODO.md.
Version 0.1.1 fixes Android Files/More menus opening over the status bar. Menus
are anchored below the header and touch devices no longer display hover tooltips
over their actions. More displays the app version so an installed older APK can
be identified. Android release validation now taps More, Files and Open workspace,
checks popup bounds, and verifies that the folder chooser opens. This does not
claim complete Android document-provider compatibility.
This is an incomplete C++/Qt migration, not a feature-complete release of the
Nand2Tetris suite. The attached manifest identifies the exact source revision,
successful CI run, package checksums, and packaged desktop GUI test counts.
All six executable packages come from that one run. Build success does not
establish full workflow compatibility on any platform.
- Windows x86-64: extract the portable ZIP and run
bin/NandStudio.exe. - Linux x86-64: extract the tarball and run
NandStudio.sh; glibc 2.39 or newer. - macOS Apple Silicon / Intel: use the corresponding DMG. These application
bundles are unsigned and unnotarized; release signing is not configured. - Android ARM64 / x86-64: APKs use Android development signing, not a publisher
release key. ARM64 targets devices; x86-64 targets suitable emulators. Native
ELF and ZIP alignment are checked for 16 KB, but runtime verification on a
16 KB device remains pending. Debug signing keys may differ between CI runs.
Current additions include pending-input Eval fixes, signed HDL pin compatibility,
live hardware hierarchy/connection inspection, and bounded signal history.
Corrupted menu ellipses and the hardware time separator have been corrected,
with regression checks against the actual QML text properties.
The integrated editor and native tools remain under active development.
This increment adds explicit Reload & Eval for modified HDL buffers, structured
HDL load diagnostics, and warnings for empty project-local dependencies. The
reported composite Xor is tested against the original Java engine, including
the original behavior when local student starters override built-ins. Find and
replace now opens from More or Ctrl+F, targets the active editor and supports
single-operation undo. The Android toolbar accounts for the status bar/cutout
safe area; a device layout-report entry point records its actual control bounds.
Installation, updates, troubleshooting and course-project coverage are documented
in docs/install.md, docs/user-guide.md and docs/course-workflows.md in the
source ZIP and desktop package's share/nandstudio/docs. The repository README
links each platform's package and guide. The attached android-toolbar.json
records the runtime check for this exact release's emulator APK.
Release blockers include broader Android provider and device/lifecycle
qualification, full native VM OS service fallback, existing Java extension binary
compatibility, complete script/diagnostic parity, and the remaining GUI operations.
See docs/parity-manifest.json and docs/platforms.json in the source archive.
Preserve existing project backups when trying development builds.
Android rendering qualification is limited to the tested emulator configuration.
Earlier SwiftShader runs showed triangular artifacts, and a software-renderer
attempt failed verification. The current application probes Vulkan availability
before preferring Vulkan, retaining the platform default when unavailable.
The 0.1.10 API 36 workflow passed with readable, manually reviewed captures.
Physical ARM64 rendering, broader provider behavior and lifecycle recovery remain
unverified; successful emulator checks do not establish complete Android parity.
See the repository's parity register and exact-release interaction evidence.
Source ZIPs attached here contain the tracked native project. The uploaded legacy
reference archive is not in Git or this release ZIP; differential testing requires
that original archive and the development-only Java reference setup documented
in the repository. No Java reference engine is used by the application at runtime.
For 0.1.11, CI 36405309943 passed all six target builds and 383 GUI assertions
on each packaged desktop target. Publication run 36406261361 produced all assets.
The Android API 36 storage/backend Eval workflow passed and the EntryAlarm
capture visibly shows alarm=1. Its Xor capture is stale despite backend out=1;
visual synchronization remains an open issue. This release does not establish
complete twelve-project or web IDE parity.
NandStudio 0.1.10 development preview
NandStudio 0.1.10 development preview
Version 0.1.10 adds an installed-font picker with a preview, vector toolbar icons,
an offline tutorial (More or F1), workflow diagrams and new application demos.
See the offline tutorial and workflow diagrams.
The root LICENSE exposes the existing native-code GPL terms; bundled course
assets retain their separate notices. These additions do not close full parity.
Version 0.1.9 adds Compile Jack folder in Converters & diagnostics and
build-folder in the console, including unsaved dependency buffers and protected
output commits. The screenshot gate now rejects blank
app surfaces; it does not replace manual visual or physical-device testing.
Version 0.1.8 adds a native bitmap editor with drawing, transforms, undo/redo and
Jack/ASM code generation. Image import and animation export remain unimplemented.
Version 0.1.7 includes the eight unchanged compiled Jack OS files in offline
course workspaces. More > Add supplied Jack OS copies missing OS classes
and their notice into the active document folder without replacing local files.
Load VM explicitly afterward. This uses VM implementations, not native built-in
service fallback.
Version 0.1.6 adds BusSelect4 and RememberBit practice examples, real application
screenshots and an Eval GIF. It restores the reference VM initial stack pointer
and rejects output lists longer than 20 fields before modifying output files.
See demonstrations and the recorded regression evidence.
Version 0.1.5 makes unfinished HDL dependencies visible at each Eval, records
actual input values and adds navigation to the affected local chip files.
The reported Windows Xor result matches Java when local starter chips are empty.
This version embeds all 249 unchanged course starter files (projects 0–13).
Choose Files > Create course workspace to create an editable offline copy
on any platform. Four separate HDL/TST/CMP examples demonstrate pin editing, truth tables,
bus wiring and clocked storage. Export local
work before uninstalling Android development builds.
Eval now detects changed, added and removed closed HDL dependencies on explicit
evaluation, through shared application code on Windows, macOS, Linux and Android.
VM-to-ASM translation, HDL validation previews, PC breakpoints and live watches
are available; see the user guide for their scope and limitations.
Version 0.1.2 adds explicit Android folder import into an editable local copy and
export into a new provider folder. Save changes the local copy; the original stays
unchanged. See docs/android-workspaces.md. Publication requires an emulator
import/edit/save/assemble/export/reopen test for the exact x86-64 APK. This one
provider workflow does not establish complete Android or course-wide parity.
The VM Machine pane now shows the next command, source line, frame pointers,
recent stack words and call stack from the actual execution state.
Session recovery now records active-document changes immediately and edited
buffers after a short pause; backgrounding flushes a session snapshot.
Eval now detects unsaved HDL even after switching to a non-HDL editor tab.
One-bit pin inputs have tap toggles; completed evaluations display output values.
On narrow screens, loading HDL opens the Machine pane. Script hexadecimal output
uses the legacy lowercase convention, tested with the course Seven application
and explicit OS VM files. The implementation checklist is in docs/TODO.md.
Version 0.1.1 fixes Android Files/More menus opening over the status bar. Menus
are anchored below the header and touch devices no longer display hover tooltips
over their actions. More displays the app version so an installed older APK can
be identified. Android release validation now taps More, Files and Open workspace,
checks popup bounds, and verifies that the folder chooser opens. This does not
claim complete Android document-provider compatibility.
This is an incomplete C++/Qt migration, not a feature-complete release of the
Nand2Tetris suite. The attached manifest identifies the exact source revision,
successful CI run, package checksums, and packaged desktop GUI test counts.
All six executable packages come from that one run. Build success does not
establish full workflow compatibility on any platform.
- Windows x86-64: extract the portable ZIP and run
bin/NandStudio.exe. - Linux x86-64: extract the tarball and run
NandStudio.sh; glibc 2.39 or newer. - macOS Apple Silicon / Intel: use the corresponding DMG. These application
bundles are unsigned and unnotarized; release signing is not configured. - Android ARM64 / x86-64: APKs use Android development signing, not a publisher
release key. ARM64 targets devices; x86-64 targets suitable emulators. Native
ELF and ZIP alignment are checked for 16 KB, but runtime verification on a
16 KB device remains pending. Debug signing keys may differ between CI runs.
Current additions include pending-input Eval fixes, signed HDL pin compatibility,
live hardware hierarchy/connection inspection, and bounded signal history.
Corrupted menu ellipses and the hardware time separator have been corrected,
with regression checks against the actual QML text properties.
The integrated editor and native tools remain under active development.
This increment adds explicit Reload & Eval for modified HDL buffers, structured
HDL load diagnostics, and warnings for empty project-local dependencies. The
reported composite Xor is tested against the original Java engine, including
the original behavior when local student starters override built-ins. Find and
replace now opens from More or Ctrl+F, targets the active editor and supports
single-operation undo. The Android toolbar accounts for the status bar/cutout
safe area; a device layout-report entry point records its actual control bounds.
Installation, updates, troubleshooting and course-project coverage are documented
in docs/install.md, docs/user-guide.md and docs/course-workflows.md in the
source ZIP and desktop package's share/nandstudio/docs. The repository README
links each platform's package and guide. The attached android-toolbar.json
records the runtime check for this exact release's emulator APK.
Release blockers include broader Android provider and device/lifecycle
qualification, full native VM OS service fallback, existing Java extension binary
compatibility, complete script/diagnostic parity, and the remaining GUI operations.
See docs/parity-manifest.json and docs/platforms.json in the source archive.
Preserve existing project backups when trying development builds.
Known Android emulator visual limitation: local emulator 36.3.10 with SwiftShader
showed triangular background/button artifacts. The real-inset toolbar check passes,
but does not certify rendering or complete touch workflows. Physical ARM64 visual
testing remains pending. A software-renderer override failed Android verification
and was withdrawn. The replacement probes Vulkan availability before preferring
Vulkan, with the platform default retained when unavailable. Fresh workflow and
screenshot verification is required. See the
repository's docs/release-2026-09-25.md and parity register for recorded evidence.
Source ZIPs attached here contain the tracked native project. The uploaded legacy
reference archive is not in Git or this release ZIP; differential testing requires
that original archive and the development-only Java reference setup documented
in the repository. No Java reference engine is used by the application at runtime.
Verified build
CI 36402288659 and publication 36403339646 passed at a9bbd90. All six target packages, source, checksums and manifest are attached. Four CTest suites, 377 desktop GUI assertions, packaged desktop checks and sanitizers passed. Android API 36 passed toolbar/storage/edit/build/export/reopen and Xor/course Eval interactions; the original-resolution Xor capture visibly shows out=1 and toolbar icons.
Font-picker and tutorial interactions have desktop coverage; comprehensive Android tutorial/font, physical ARM64 and 16 KB runtime qualification remain open. Full 12-project and web IDE parity is not complete. Consult the checklist, tutorial and real demos.
NandStudio 0.1.9 development preview
NandStudio 0.1.9 development packages
Version 0.1.9 adds Compile Jack folder in Converters & diagnostics and
build-folder in the console, including unsaved dependency buffers and protected
output commits. The screenshot gate now rejects blank
app surfaces; it does not replace manual visual or physical-device testing.
Version 0.1.8 adds a native bitmap editor with drawing, transforms, undo/redo and
Jack/ASM code generation. Image import and animation export remain unimplemented.
Version 0.1.7 includes the eight unchanged compiled Jack OS files in offline
course workspaces. More > Add supplied Jack OS copies missing OS classes
and their notice into the active document folder without replacing local files.
Load VM explicitly afterward. This uses VM implementations, not native built-in
service fallback.
Version 0.1.6 adds BusSelect4 and RememberBit practice examples, real application
screenshots and an Eval GIF. It restores the reference VM initial stack pointer
and rejects output lists longer than 20 fields before modifying output files.
See demonstrations and the recorded regression evidence.
Version 0.1.5 makes unfinished HDL dependencies visible at each Eval, records
actual input values and adds navigation to the affected local chip files.
The reported Windows Xor result matches Java when local starter chips are empty.
This version embeds all 249 unchanged course starter files (projects 0–13).
Choose Files > Create course workspace to create an editable offline copy
on any platform. Four separate HDL/TST/CMP examples demonstrate pin editing, truth tables,
bus wiring and clocked storage. Export local
work before uninstalling Android development builds.
Eval now detects changed, added and removed closed HDL dependencies on explicit
evaluation, through shared application code on Windows, macOS, Linux and Android.
VM-to-ASM translation, HDL validation previews, PC breakpoints and live watches
are available; see the user guide for their scope and limitations.
Version 0.1.2 adds explicit Android folder import into an editable local copy and
export into a new provider folder. Save changes the local copy; the original stays
unchanged. See docs/android-workspaces.md. Publication requires an emulator
import/edit/save/assemble/export/reopen test for the exact x86-64 APK. This one
provider workflow does not establish complete Android or course-wide parity.
The VM Machine pane now shows the next command, source line, frame pointers,
recent stack words and call stack from the actual execution state.
Session recovery now records active-document changes immediately and edited
buffers after a short pause; backgrounding flushes a session snapshot.
Eval now detects unsaved HDL even after switching to a non-HDL editor tab.
One-bit pin inputs have tap toggles; completed evaluations display output values.
On narrow screens, loading HDL opens the Machine pane. Script hexadecimal output
uses the legacy lowercase convention, tested with the course Seven application
and explicit OS VM files. The implementation checklist is in docs/TODO.md.
Version 0.1.1 fixes Android Files/More menus opening over the status bar. Menus
are anchored below the header and touch devices no longer display hover tooltips
over their actions. More displays the app version so an installed older APK can
be identified. Android release validation now taps More, Files and Open workspace,
checks popup bounds, and verifies that the folder chooser opens. This does not
claim complete Android document-provider compatibility.
This is an incomplete C++/Qt migration, not a feature-complete release of the
Nand2Tetris suite. The attached manifest identifies the exact source revision,
successful CI run, package checksums, and packaged desktop GUI test counts.
All six executable packages come from that one run. Build success does not
establish full workflow compatibility on any platform.
- Windows x86-64: extract the portable ZIP and run
bin/NandStudio.exe. - Linux x86-64: extract the tarball and run
NandStudio.sh; glibc 2.39 or newer. - macOS Apple Silicon / Intel: use the corresponding DMG. These application
bundles are unsigned and unnotarized; release signing is not configured. - Android ARM64 / x86-64: APKs use Android development signing, not a publisher
release key. ARM64 targets devices; x86-64 targets suitable emulators. Native
ELF and ZIP alignment are checked for 16 KB, but runtime verification on a
16 KB device remains pending. Debug signing keys may differ between CI runs.
Current additions include pending-input Eval fixes, signed HDL pin compatibility,
live hardware hierarchy/connection inspection, and bounded signal history.
Corrupted menu ellipses and the hardware time separator have been corrected,
with regression checks against the actual QML text properties.
The integrated editor and native tools remain under active development.
This increment adds explicit Reload & Eval for modified HDL buffers, structured
HDL load diagnostics, and warnings for empty project-local dependencies. The
reported composite Xor is tested against the original Java engine, including
the original behavior when local student starters override built-ins. Find and
replace now opens from More or Ctrl+F, targets the active editor and supports
single-operation undo. The Android toolbar accounts for the status bar/cutout
safe area; a device layout-report entry point records its actual control bounds.
Installation, updates, troubleshooting and course-project coverage are documented
in docs/install.md, docs/user-guide.md and docs/course-workflows.md in the
source ZIP and desktop package's share/nandstudio/docs. The repository README
links each platform's package and guide. The attached android-toolbar.json
records the runtime check for this exact release's emulator APK.
Release blockers include broader Android provider and device/lifecycle
qualification, full native VM OS service fallback, existing Java extension binary
compatibility, complete script/diagnostic parity, and the remaining GUI operations.
See docs/parity-manifest.json and docs/platforms.json in the source archive.
Preserve existing project backups when trying development builds.
Known Android emulator visual limitation: local emulator 36.3.10 with SwiftShader
showed triangular background/button artifacts. The real-inset toolbar check passes,
but does not certify rendering or complete touch workflows. Physical ARM64 visual
testing remains pending. A software-renderer override failed Android verification
and was withdrawn. The replacement probes Vulkan availability before preferring
Vulkan, with the platform default retained when unavailable. Fresh workflow and
screenshot verification is required. See the
repository's docs/release-2026-09-25.md and parity register for recorded evidence.
Source ZIPs attached here contain the tracked native project. The uploaded legacy
reference archive is not in Git or this release ZIP; differential testing requires
that original archive and the development-only Java reference setup documented
in the repository. No Java reference engine is used by the application at runtime.
Verification for this release
Build 36399208565 and publication 36400223377 passed at b3485f4. All six target packages are attached. Four CTest suites, 350 desktop GUI assertions and sanitizer checks passed. Android API 36 selected Vulkan automatically and passed safe-area menu taps, workspace import/edit/save/assemble/export/reopen and Xor/course Eval state checks. Menu/course screenshots are readable and EntryAlarm visibly shows alarm=1.
The Xor screenshot captured an earlier frame despite its successful state assertion; screenshot synchronization, physical ARM64 and 16 KB runtime qualification remain open. See actual screenshots and limitations. Full 12-project and web IDE parity is not complete; see the remaining checklist.
NandStudio development build 36395135372
NandStudio 0.1.8 development packages
Version 0.1.8 adds the native bitmap editor with pixel drawing, transforms, undo/redo and Jack/ASM generation. Full web IDE parity is unfinished.
Confirmed Android limitation: workflow assertions pass, but CI screenshots show rendering corruption and a local emulator produced black captures. This release is not visually qualified. A software-renderer fix is being verified for 0.1.9.
Version 0.1.7 includes the eight unchanged compiled Jack OS files in offline
course workspaces. More > Add supplied Jack OS copies missing OS classes
and their notice into the active document folder without replacing local files.
Load VM explicitly afterward. This uses VM implementations, not native built-in
service fallback.
Version 0.1.6 adds BusSelect4 and RememberBit practice examples, real application
screenshots and an Eval GIF. It restores the reference VM initial stack pointer
and rejects output lists longer than 20 fields before modifying output files.
See demonstrations and the recorded regression evidence.
Version 0.1.5 makes unfinished HDL dependencies visible at each Eval, records
actual input values and adds navigation to the affected local chip files.
The reported Windows Xor result matches Java when local starter chips are empty.
This version embeds all 249 unchanged course starter files (projects 0–13).
Choose Files > Create course workspace to create an editable offline copy
on any platform. Four separate HDL/TST/CMP examples demonstrate pin editing, truth tables,
bus wiring and clocked storage. Export local
work before uninstalling Android development builds.
Eval now detects changed, added and removed closed HDL dependencies on explicit
evaluation, through shared application code on Windows, macOS, Linux and Android.
VM-to-ASM translation, HDL validation previews, PC breakpoints and live watches
are available; see the user guide for their scope and limitations.
Version 0.1.2 adds explicit Android folder import into an editable local copy and
export into a new provider folder. Save changes the local copy; the original stays
unchanged. See docs/android-workspaces.md. Publication requires an emulator
import/edit/save/assemble/export/reopen test for the exact x86-64 APK. This one
provider workflow does not establish complete Android or course-wide parity.
The VM Machine pane now shows the next command, source line, frame pointers,
recent stack words and call stack from the actual execution state.
Session recovery now records active-document changes immediately and edited
buffers after a short pause; backgrounding flushes a session snapshot.
Eval now detects unsaved HDL even after switching to a non-HDL editor tab.
One-bit pin inputs have tap toggles; completed evaluations display output values.
On narrow screens, loading HDL opens the Machine pane. Script hexadecimal output
uses the legacy lowercase convention, tested with the course Seven application
and explicit OS VM files. The implementation checklist is in docs/TODO.md.
Version 0.1.1 fixes Android Files/More menus opening over the status bar. Menus
are anchored below the header and touch devices no longer display hover tooltips
over their actions. More displays the app version so an installed older APK can
be identified. Android release validation now taps More, Files and Open workspace,
checks popup bounds, and verifies that the folder chooser opens. This does not
claim complete Android document-provider compatibility.
This is an incomplete C++/Qt migration, not a feature-complete release of the
Nand2Tetris suite. The attached manifest identifies the exact source revision,
successful CI run, package checksums, and packaged desktop GUI test counts.
All six executable packages come from that one run. Build success does not
establish full workflow compatibility on any platform.
- Windows x86-64: extract the portable ZIP and run
bin/NandStudio.exe. - Linux x86-64: extract the tarball and run
NandStudio.sh; glibc 2.39 or newer. - macOS Apple Silicon / Intel: use the corresponding DMG. These application
bundles are unsigned and unnotarized; release signing is not configured. - Android ARM64 / x86-64: APKs use Android development signing, not a publisher
release key. ARM64 targets devices; x86-64 targets suitable emulators. Native
ELF and ZIP alignment are checked for 16 KB, but runtime verification on a
16 KB device remains pending. Debug signing keys may differ between CI runs.
Current additions include pending-input Eval fixes, signed HDL pin compatibility,
live hardware hierarchy/connection inspection, and bounded signal history.
Corrupted menu ellipses and the hardware time separator have been corrected,
with regression checks against the actual QML text properties.
The integrated editor and native tools remain under active development.
This increment adds explicit Reload & Eval for modified HDL buffers, structured
HDL load diagnostics, and warnings for empty project-local dependencies. The
reported composite Xor is tested against the original Java engine, including
the original behavior when local student starters override built-ins. Find and
replace now opens from More or Ctrl+F, targets the active editor and supports
single-operation undo. The Android toolbar accounts for the status bar/cutout
safe area; a device layout-report entry point records its actual control bounds.
Installation, updates, troubleshooting and course-project coverage are documented
in docs/install.md, docs/user-guide.md and docs/course-workflows.md in the
source ZIP and desktop package's share/nandstudio/docs. The repository README
links each platform's package and guide. The attached android-toolbar.json
records the runtime check for this exact release's emulator APK.
Release blockers include broader Android provider and device/lifecycle
qualification, full native VM OS service fallback, existing Java extension binary
compatibility, complete script/diagnostic parity, and the remaining GUI operations.
See docs/parity-manifest.json and docs/platforms.json in the source archive.
Preserve existing project backups when trying development builds.
Known Android emulator visual limitation: local emulator 36.3.10 with SwiftShader
showed triangular background/button artifacts. The real-inset toolbar check passes,
but does not certify rendering or complete touch workflows. Physical ARM64 visual
testing remains pending. No speculative rendering override is shipped. See the
repository's docs/release-2026-09-25.md and parity register for recorded evidence.
Source ZIPs attached here contain the tracked native project. The uploaded legacy
reference archive is not in Git or this release ZIP; differential testing requires
that original archive and the development-only Java reference setup documented
in the repository. No Java reference engine is used by the application at runtime.
NandStudio development build 36231390783
NandStudio 0.1.5 development packages
Version 0.1.5 makes unfinished HDL dependencies visible at each Eval, records
actual input values and adds navigation to the affected local chip files.
The reported Windows Xor result matches Java when local starter chips are empty.
This version embeds all 249 unchanged course starter files (projects 0–13).
Choose Files > Create course workspace to create an editable offline copy
on any platform. Two separate HDL/TST/CMP examples, EntryAlarm and
SignalMismatch, demonstrate pin editing and truth-table tests. Export local
work before uninstalling Android development builds.
Eval now detects changed, added and removed closed HDL dependencies on explicit
evaluation, through shared application code on Windows, macOS, Linux and Android.
VM-to-ASM translation, HDL validation previews, PC breakpoints and live watches
are available; see the user guide for their scope and limitations.
Version 0.1.2 adds explicit Android folder import into an editable local copy and
export into a new provider folder. Save changes the local copy; the original stays
unchanged. See docs/android-workspaces.md. Publication requires an emulator
import/edit/save/assemble/export/reopen test for the exact x86-64 APK. This one
provider workflow does not establish complete Android or course-wide parity.
The VM Machine pane now shows the next command, source line, frame pointers,
recent stack words and call stack from the actual execution state.
Session recovery now records active-document changes immediately and edited
buffers after a short pause; backgrounding flushes a session snapshot.
Eval now detects unsaved HDL even after switching to a non-HDL editor tab.
One-bit pin inputs have tap toggles; completed evaluations display output values.
On narrow screens, loading HDL opens the Machine pane. Script hexadecimal output
uses the legacy lowercase convention, tested with the course Seven application
and explicit OS VM files. The implementation checklist is in docs/TODO.md.
Version 0.1.1 fixes Android Files/More menus opening over the status bar. Menus
are anchored below the header and touch devices no longer display hover tooltips
over their actions. More displays the app version so an installed older APK can
be identified. Android release validation now taps More, Files and Open workspace,
checks popup bounds, and verifies that the folder chooser opens. This does not
claim complete Android document-provider compatibility.
This is an incomplete C++/Qt migration, not a feature-complete release of the
Nand2Tetris suite. The attached manifest identifies the exact source revision,
successful CI run, package checksums, and packaged desktop GUI test counts.
All six executable packages come from that one run. Build success does not
establish full workflow compatibility on any platform.
- Windows x86-64: extract the portable ZIP and run
bin/NandStudio.exe. - Linux x86-64: extract the tarball and run
NandStudio.sh; glibc 2.39 or newer. - macOS Apple Silicon / Intel: use the corresponding DMG. These application
bundles are unsigned and unnotarized; release signing is not configured. - Android ARM64 / x86-64: APKs use Android development signing, not a publisher
release key. ARM64 targets devices; x86-64 targets suitable emulators. Native
ELF and ZIP alignment are checked for 16 KB, but runtime verification on a
16 KB device remains pending. Debug signing keys may differ between CI runs.
Current additions include pending-input Eval fixes, signed HDL pin compatibility,
live hardware hierarchy/connection inspection, and bounded signal history.
Corrupted menu ellipses and the hardware time separator have been corrected,
with regression checks against the actual QML text properties.
The integrated editor and native tools remain under active development.
This increment adds explicit Reload & Eval for modified HDL buffers, structured
HDL load diagnostics, and warnings for empty project-local dependencies. The
reported composite Xor is tested against the original Java engine, including
the original behavior when local student starters override built-ins. Find and
replace now opens from More or Ctrl+F, targets the active editor and supports
single-operation undo. The Android toolbar accounts for the status bar/cutout
safe area; a device layout-report entry point records its actual control bounds.
Installation, updates, troubleshooting and course-project coverage are documented
in docs/install.md, docs/user-guide.md and docs/course-workflows.md in the
source ZIP and desktop package's share/nandstudio/docs. The repository README
links each platform's package and guide. The attached android-toolbar.json
records the runtime check for this exact release's emulator APK.
Release blockers include broader Android provider and device/lifecycle
qualification, full native VM OS service fallback, existing Java extension binary
compatibility, complete script/diagnostic parity, and the remaining GUI operations.
See docs/parity-manifest.json and docs/platforms.json in the source archive.
Preserve existing project backups when trying development builds.
Known Android emulator visual limitation: local emulator 36.3.10 with SwiftShader
showed triangular background/button artifacts. The real-inset toolbar check passes,
but does not certify rendering or complete touch workflows. Physical ARM64 visual
testing remains pending. No speculative rendering override is shipped. See the
repository's docs/release-2026-09-25.md and parity register for recorded evidence.
Source ZIPs attached here contain the tracked native project. The uploaded legacy
reference archive is not in Git or this release ZIP; differential testing requires
that original archive and the development-only Java reference setup documented
in the repository. No Java reference engine is used by the application at runtime.
NandStudio development build 36225896175
NandStudio 0.1.4 development packages
This version embeds all 249 unchanged course starter files (projects 0–13).
Choose Files > Create course workspace to create an editable offline copy
on any platform. Two separate HDL/TST/CMP examples, EntryAlarm and
SignalMismatch, demonstrate pin editing and truth-table tests. Export local
work before uninstalling Android development builds.
Eval now detects changed, added and removed closed HDL dependencies on explicit
evaluation, through shared application code on Windows, macOS, Linux and Android.
VM-to-ASM translation, HDL validation previews, PC breakpoints and live watches
are available; see the user guide for their scope and limitations.
Version 0.1.2 adds explicit Android folder import into an editable local copy and
export into a new provider folder. Save changes the local copy; the original stays
unchanged. See docs/android-workspaces.md. Publication requires an emulator
import/edit/save/assemble/export/reopen test for the exact x86-64 APK. This one
provider workflow does not establish complete Android or course-wide parity.
The VM Machine pane now shows the next command, source line, frame pointers,
recent stack words and call stack from the actual execution state.
Session recovery now records active-document changes immediately and edited
buffers after a short pause; backgrounding flushes a session snapshot.
Eval now detects unsaved HDL even after switching to a non-HDL editor tab.
One-bit pin inputs have tap toggles; completed evaluations display output values.
On narrow screens, loading HDL opens the Machine pane. Script hexadecimal output
uses the legacy lowercase convention, tested with the course Seven application
and explicit OS VM files. The implementation checklist is in docs/TODO.md.
Version 0.1.1 fixes Android Files/More menus opening over the status bar. Menus
are anchored below the header and touch devices no longer display hover tooltips
over their actions. More displays the app version so an installed older APK can
be identified. Android release validation now taps More, Files and Open workspace,
checks popup bounds, and verifies that the folder chooser opens. This does not
claim complete Android document-provider compatibility.
This is an incomplete C++/Qt migration, not a feature-complete release of the
Nand2Tetris suite. The attached manifest identifies the exact source revision,
successful CI run, package checksums, and packaged desktop GUI test counts.
All six executable packages come from that one run. Build success does not
establish full workflow compatibility on any platform.
- Windows x86-64: extract the portable ZIP and run
bin/NandStudio.exe. - Linux x86-64: extract the tarball and run
NandStudio.sh; glibc 2.39 or newer. - macOS Apple Silicon / Intel: use the corresponding DMG. These application
bundles are unsigned and unnotarized; release signing is not configured. - Android ARM64 / x86-64: APKs use Android development signing, not a publisher
release key. ARM64 targets devices; x86-64 targets suitable emulators. Native
ELF and ZIP alignment are checked for 16 KB, but runtime verification on a
16 KB device remains pending. Debug signing keys may differ between CI runs.
Current additions include pending-input Eval fixes, signed HDL pin compatibility,
live hardware hierarchy/connection inspection, and bounded signal history.
Corrupted menu ellipses and the hardware time separator have been corrected,
with regression checks against the actual QML text properties.
The integrated editor and native tools remain under active development.
This increment adds explicit Reload & Eval for modified HDL buffers, structured
HDL load diagnostics, and warnings for empty project-local dependencies. The
reported composite Xor is tested against the original Java engine, including
the original behavior when local student starters override built-ins. Find and
replace now opens from More or Ctrl+F, targets the active editor and supports
single-operation undo. The Android toolbar accounts for the status bar/cutout
safe area; a device layout-report entry point records its actual control bounds.
Installation, updates, troubleshooting and course-project coverage are documented
in docs/install.md, docs/user-guide.md and docs/course-workflows.md in the
source ZIP and desktop package's share/nandstudio/docs. The repository README
links each platform's package and guide. The attached android-toolbar.json
records the runtime check for this exact release's emulator APK.
Release blockers include broader Android provider and device/lifecycle
qualification, full native VM OS service fallback, existing Java extension binary
compatibility, complete script/diagnostic parity, and the remaining GUI operations.
See docs/parity-manifest.json and docs/platforms.json in the source archive.
Preserve existing project backups when trying development builds.
Known Android emulator visual limitation: local emulator 36.3.10 with SwiftShader
showed triangular background/button artifacts. The real-inset toolbar check passes,
but does not certify rendering or complete touch workflows. Physical ARM64 visual
testing remains pending. No speculative rendering override is shipped. See the
repository's docs/release-2026-09-25.md and parity register for recorded evidence.
Source ZIPs attached here contain the tracked native project. The uploaded legacy
reference archive is not in Git or this release ZIP; differential testing requires
that original archive and the development-only Java reference setup documented
in the repository. No Java reference engine is used by the application at runtime.
NandStudio development build 36213584151
NandStudio development packages
Version 0.1.2 adds explicit Android folder import into an editable local copy and
export into a new provider folder. Save changes the local copy; the original stays
unchanged. See docs/android-workspaces.md. Publication requires an emulator
import/edit/save/assemble/export/reopen test for the exact x86-64 APK. This one
provider workflow does not establish complete Android or course-wide parity.
The VM Machine pane now shows the next command, source line, frame pointers,
recent stack words and call stack from the actual execution state.
Session recovery now records active-document changes immediately and edited
buffers after a short pause; backgrounding flushes a session snapshot.
Eval now detects unsaved HDL even after switching to a non-HDL editor tab.
One-bit pin inputs have tap toggles; completed evaluations display output values.
On narrow screens, loading HDL opens the Machine pane. Script hexadecimal output
uses the legacy lowercase convention, tested with the course Seven application
and explicit OS VM files. The implementation checklist is in docs/TODO.md.
Version 0.1.1 fixes Android Files/More menus opening over the status bar. Menus
are anchored below the header and touch devices no longer display hover tooltips
over their actions. More displays the app version so an installed older APK can
be identified. Android release validation now taps More, Files and Open workspace,
checks popup bounds, and verifies that the folder chooser opens. This does not
claim complete Android document-provider compatibility.
This is an incomplete C++/Qt migration, not a feature-complete release of the
Nand2Tetris suite. The attached manifest identifies the exact source revision,
successful CI run, package checksums, and packaged desktop GUI test counts.
All six executable packages come from that one run. Build success does not
establish full workflow compatibility on any platform.
- Windows x86-64: extract the portable ZIP and run
bin/NandStudio.exe. - Linux x86-64: extract the tarball and run
NandStudio.sh; glibc 2.39 or newer. - macOS Apple Silicon / Intel: use the corresponding DMG. These application
bundles are unsigned and unnotarized; release signing is not configured. - Android ARM64 / x86-64: APKs use Android development signing, not a publisher
release key. ARM64 targets devices; x86-64 targets suitable emulators. Native
ELF and ZIP alignment are checked for 16 KB, but runtime verification on a
16 KB device remains pending. Debug signing keys may differ between CI runs.
Current additions include pending-input Eval fixes, signed HDL pin compatibility,
live hardware hierarchy/connection inspection, and bounded signal history.
Corrupted menu ellipses and the hardware time separator have been corrected,
with regression checks against the actual QML text properties.
The integrated editor and native tools remain under active development.
This increment adds explicit Reload & Eval for modified HDL buffers, structured
HDL load diagnostics, and warnings for empty project-local dependencies. The
reported composite Xor is tested against the original Java engine, including
the original behavior when local student starters override built-ins. Find and
replace now opens from More or Ctrl+F, targets the active editor and supports
single-operation undo. The Android toolbar accounts for the status bar/cutout
safe area; a device layout-report entry point records its actual control bounds.
Installation, updates, troubleshooting and course-project coverage are documented
in docs/install.md, docs/user-guide.md and docs/course-workflows.md in the
source ZIP and desktop package's share/nandstudio/docs. The repository README
links each platform's package and guide. The attached android-toolbar.json
records the runtime check for this exact release's emulator APK.
Release blockers include Android Storage Access Framework access and lifecycle
workflows, full native VM OS service fallback, existing Java extension binary
compatibility, complete script/diagnostic parity, and the remaining GUI operations.
See docs/parity-manifest.json and docs/platforms.json in the source archive.
Preserve existing project backups when trying development builds.
Known Android emulator visual limitation: local emulator 36.3.10 with SwiftShader
showed triangular background/button artifacts. The real-inset toolbar check passes,
but does not certify rendering or complete touch workflows. Physical ARM64 visual
testing remains pending. No speculative rendering override is shipped. See the
repository's docs/release-2026-09-25.md and parity register for recorded evidence.
Source ZIPs attached here contain the tracked native project. The uploaded legacy
reference archive is not in Git or this release ZIP; differential testing requires
that original archive and the development-only Java reference setup documented
in the repository. No Java reference engine is used by the application at runtime.
NandStudio development build 36211395573
NandStudio development packages
Version 0.1.2 adds explicit Android folder import into an editable local copy and
export into a new provider folder. Save changes the local copy; the original stays
unchanged. See docs/android-workspaces.md. Publication requires an emulator
import/edit/save/assemble/export/reopen test for the exact x86-64 APK. This one
provider workflow does not establish complete Android or course-wide parity.
The VM Machine pane now shows the next command, source line, frame pointers,
recent stack words and call stack from the actual execution state.
Session recovery now records active-document changes immediately and edited
buffers after a short pause; backgrounding flushes a session snapshot.
Eval now detects unsaved HDL even after switching to a non-HDL editor tab.
One-bit pin inputs have tap toggles; completed evaluations display output values.
On narrow screens, loading HDL opens the Machine pane. Script hexadecimal output
uses the legacy lowercase convention, tested with the course Seven application
and explicit OS VM files. The implementation checklist is in docs/TODO.md.
Version 0.1.1 fixes Android Files/More menus opening over the status bar. Menus
are anchored below the header and touch devices no longer display hover tooltips
over their actions. More displays the app version so an installed older APK can
be identified. Android release validation now taps More, Files and Open workspace,
checks popup bounds, and verifies that the folder chooser opens. This does not
claim complete Android document-provider compatibility.
This is an incomplete C++/Qt migration, not a feature-complete release of the
Nand2Tetris suite. The attached manifest identifies the exact source revision,
successful CI run, package checksums, and packaged desktop GUI test counts.
All six executable packages come from that one run. Build success does not
establish full workflow compatibility on any platform.
- Windows x86-64: extract the portable ZIP and run
bin/NandStudio.exe. - Linux x86-64: extract the tarball and run
NandStudio.sh; glibc 2.39 or newer. - macOS Apple Silicon / Intel: use the corresponding DMG. These application
bundles are unsigned and unnotarized; release signing is not configured. - Android ARM64 / x86-64: APKs use Android development signing, not a publisher
release key. ARM64 targets devices; x86-64 targets suitable emulators. Native
ELF and ZIP alignment are checked for 16 KB, but runtime verification on a
16 KB device remains pending. Debug signing keys may differ between CI runs.
Current additions include pending-input Eval fixes, signed HDL pin compatibility,
live hardware hierarchy/connection inspection, and bounded signal history.
Corrupted menu ellipses and the hardware time separator have been corrected,
with regression checks against the actual QML text properties.
The integrated editor and native tools remain under active development.
This increment adds explicit Reload & Eval for modified HDL buffers, structured
HDL load diagnostics, and warnings for empty project-local dependencies. The
reported composite Xor is tested against the original Java engine, including
the original behavior when local student starters override built-ins. Find and
replace now opens from More or Ctrl+F, targets the active editor and supports
single-operation undo. The Android toolbar accounts for the status bar/cutout
safe area; a device layout-report entry point records its actual control bounds.
Installation, updates, troubleshooting and course-project coverage are documented
in docs/install.md, docs/user-guide.md and docs/course-workflows.md in the
source ZIP and desktop package's share/nandstudio/docs. The repository README
links each platform's package and guide. The attached android-toolbar.json
records the runtime check for this exact release's emulator APK.
Release blockers include Android Storage Access Framework access and lifecycle
workflows, full native VM OS service fallback, existing Java extension binary
compatibility, complete script/diagnostic parity, and the remaining GUI operations.
See docs/parity-manifest.json and docs/platforms.json in the source archive.
Preserve existing project backups when trying development builds.
Known Android emulator visual limitation: local emulator 36.3.10 with SwiftShader
showed triangular background/button artifacts. The real-inset toolbar check passes,
but does not certify rendering or complete touch workflows. Physical ARM64 visual
testing remains pending. No speculative rendering override is shipped. See the
repository's docs/release-2026-09-25.md and parity register for recorded evidence.
Source ZIPs attached here contain the tracked native project. The uploaded legacy
reference archive is not in Git or this release ZIP; differential testing requires
that original archive and the development-only Java reference setup documented
in the repository. No Java reference engine is used by the application at runtime.
NandStudio development build 36210427416
NandStudio development packages
Version 0.1.2 adds explicit Android folder import into an editable local copy and
export into a new provider folder. Save changes the local copy; the original stays
unchanged. See docs/android-workspaces.md. Publication requires an emulator
import/edit/save/assemble/export/reopen test for the exact x86-64 APK. This one
provider workflow does not establish complete Android or course-wide parity.
The VM Machine pane now shows the next command, source line, frame pointers,
recent stack words and call stack from the actual execution state.
Session recovery now records active-document changes immediately and edited
buffers after a short pause; backgrounding flushes a session snapshot.
Eval now detects unsaved HDL even after switching to a non-HDL editor tab.
One-bit pin inputs have tap toggles; completed evaluations display output values.
On narrow screens, loading HDL opens the Machine pane. Script hexadecimal output
uses the legacy lowercase convention, tested with the course Seven application
and explicit OS VM files. The implementation checklist is in docs/TODO.md.
Version 0.1.1 fixes Android Files/More menus opening over the status bar. Menus
are anchored below the header and touch devices no longer display hover tooltips
over their actions. More displays the app version so an installed older APK can
be identified. Android release validation now taps More, Files and Open workspace,
checks popup bounds, and verifies that the folder chooser opens. This does not
claim complete Android document-provider compatibility.
This is an incomplete C++/Qt migration, not a feature-complete release of the
Nand2Tetris suite. The attached manifest identifies the exact source revision,
successful CI run, package checksums, and packaged desktop GUI test counts.
All six executable packages come from that one run. Build success does not
establish full workflow compatibility on any platform.
- Windows x86-64: extract the portable ZIP and run
bin/NandStudio.exe. - Linux x86-64: extract the tarball and run
NandStudio.sh; glibc 2.39 or newer. - macOS Apple Silicon / Intel: use the corresponding DMG. These application
bundles are unsigned and unnotarized; release signing is not configured. - Android ARM64 / x86-64: APKs use Android development signing, not a publisher
release key. ARM64 targets devices; x86-64 targets suitable emulators. Native
ELF and ZIP alignment are checked for 16 KB, but runtime verification on a
16 KB device remains pending. Debug signing keys may differ between CI runs.
Current additions include pending-input Eval fixes, signed HDL pin compatibility,
live hardware hierarchy/connection inspection, and bounded signal history.
Corrupted menu ellipses and the hardware time separator have been corrected,
with regression checks against the actual QML text properties.
The integrated editor and native tools remain under active development.
This increment adds explicit Reload & Eval for modified HDL buffers, structured
HDL load diagnostics, and warnings for empty project-local dependencies. The
reported composite Xor is tested against the original Java engine, including
the original behavior when local student starters override built-ins. Find and
replace now opens from More or Ctrl+F, targets the active editor and supports
single-operation undo. The Android toolbar accounts for the status bar/cutout
safe area; a device layout-report entry point records its actual control bounds.
Installation, updates, troubleshooting and course-project coverage are documented
in docs/install.md, docs/user-guide.md and docs/course-workflows.md in the
source ZIP and desktop package's share/nandstudio/docs. The repository README
links each platform's package and guide. The attached android-toolbar.json
records the runtime check for this exact release's emulator APK.
Release blockers include Android Storage Access Framework access and lifecycle
workflows, full native VM OS service fallback, existing Java extension binary
compatibility, complete script/diagnostic parity, and the remaining GUI operations.
See docs/parity-manifest.json and docs/platforms.json in the source archive.
Preserve existing project backups when trying development builds.
Known Android emulator visual limitation: local emulator 36.3.10 with SwiftShader
showed triangular background/button artifacts. The real-inset toolbar check passes,
but does not certify rendering or complete touch workflows. Physical ARM64 visual
testing remains pending. No speculative rendering override is shipped. See the
repository's docs/release-2026-09-25.md and parity register for recorded evidence.
Source ZIPs attached here contain the tracked native project. The uploaded legacy
reference archive is not in Git or this release ZIP; differential testing requires
that original archive and the development-only Java reference setup documented
in the repository. No Java reference engine is used by the application at runtime.