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Water Optimisation 0.0.6
Water Optimisation v0.0.6
- 🛡️ Restores strict 26.2 mixin hook requirements; only the local-capture hook remains explicitly fail-soft.
- 🧹 Removes the unvalidated far-water prototype and its public control after visual correctness failures.
- 🧹 Rewrites older configuration files that contain the retired far-water setting without changing the remaining settings.
- ⚡ Reduces 1.21.1 fast-path probe overhead by reusing one mutable neighbor position.
- 🛠️ Keeps Sodium renderer-owned and preserves conservative vanilla fallbacks for unsupported or ambiguous cases.
- ✅ Remote builds, tests, privacy audits, and client-only audits pass for Minecraft 26.2 and 1.21.1.
The mod remains client-side only. FPS impact is hardware- and scene-dependent; validate the same water-heavy scene with the relevant settings enabled and disabled.