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v1.1.0

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@github-actions github-actions released this 10 Jul 20:48

[1.1.0] - 2026-07-10

Added

  • A dedicated "Easy Sort" category in the vanilla Controls > Key Binds
    screen, and a new, separately configurable "Sort Container" keybind
    (unbound by default - "S" is movement, so there's no safe default). The
    existing "Sort Inventory" keybind (default R) now lives in the same
    category instead of being lumped into vanilla's "Inventory" section.

Fixed

  • Both platforms: the sort keybinds never actually fired while a
    container or inventory screen was open - the one situation they're meant
    to work in. Root cause: vanilla only calls KeyMapping.click() (which
    backs KeyMapping.consumeClick()) when Minecraft.screen == null; it's
    never called while any screen is displayed, so the previous per-tick
    consumeClick() poll could never detect the keypress. Fixed by hooking the
    per-screen keyboard event directly instead: Fabric's
    ScreenKeyboardEvents.afterKeyPress, NeoForge's
    ScreenEvent.KeyPressed.Post. Both keybinds keep their existing scoping -
    Sort Inventory on any container screen, Sort Container only on a supported
    one (chest, shulker box).

Changed

  • The S/Q/R/G/I in-screen button glyphs now render at 0.75x scale
    instead of full font size, reading less cramped inside the 10px buttons.