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Variants

Darien Gillespie edited this page Apr 8, 2023 · 2 revisions

Adding variants is as simple as adding additional files. If you have more than one model file in any entity's adult or baby folder, those additional models will be used as alternative variants. Since textures and animations are model dependent, texture and animation variants are created by placing additional files in the corresponding model folder within the texture or animation directory. The system will handle the rest!

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