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XeSS SDK 3.0.2

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@xess-intel xess-intel released this 24 Jul 18:24

This release updates XeLL to 1.3.2.10 and brings the following improvements:

  • Fix for xellGetSleepMode returning incorrect value for minimumIntervalUs: previously the value was reported in nanoseconds
  • Fix for a memory leak on non-Intel GPUs, which can be triggered when the application stops calling Present while still using XeLL and recording markers
  • Better Streamline compatibility: XeLL will automatically unwrap Streamline proxy passed to xellD3D12CreateContext, previously this would have lead to a crash later during the session

Important

If your code is relying on minimumIntervalUs returned by xellGetSleepMode, make sure to account for the units change

Note

For improved stability, we highly recommend using native D3D12 objects instead of proxies when possible.