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WearCraft 1.1.0
✨ New
-
Decal — separate mode for projecting an arbitrary image (PNG/JPG) onto the model, like a sticker.
- Real-time preview via
decal-shader.js. - Position (X / Y), scale, rotation.
- Keep aspect ratio — optional.
- Opacity.
- Affect albedo / roughness / normal (each toggleable).
- Height — load a separate height map, or use the image's own brightness. Slider −1..+1 (emboss / engrave).
- Random position and random rotation per variation (variation 1 = slider values).
- Tile edges — decal wraps across texture borders.
- Generate bakes the Decal via Rust — formula 1:1 with the shader.
- Real-time preview via
-
HDR Environment — 5 lighting presets via Settings:
- Neutral — neutral studio (default).
- Warm — warm light.
- Cool — cool light.
- White — flat bright light.
- Night — dark scene.
- Intensity slider 0–200%.
- "Show HDR background" checkbox — renders the HDR as the backdrop.
-
UI Zoom — interface scaling:
- Hotkeys:
Ctrl+=(zoom in),Ctrl+−(zoom out),Ctrl+0(reset). - Steps: 75% / 90% / 100% / 110% / 125% / 150% / 175% / 200%.
- "Interface" tab in Settings.
- Saved to localStorage.
- Hotkeys:
-
Variations — reworked "Parameters" block:
- Header renamed to "Generate Variations".
- Slider 1..50 + narrow input field.
- Removed the duplicate label.
-
"Generate" button — moved from the left Rail into the viewport (top-right, accent pill).
- Enabled only when there is something to generate (PBR + mask / decal / preset).
- Label changes: "Load PBR" → "Load a mask" → "Generate".
🔧 Changes
-
Streaks (procedural) — fully new formula:
- Before: SDF segments + noise at the edge (shape looked like "spikes", not drips).
- Now:
value_noise + fbm + threshold + vertical stretch— reads as drips. - Seed affects the shape via parameter modulation (frequency ±15%, threshold ±10%, UV shift), not via the hash.
- New defaults: count=28, size=1.5%, stretch=20, threshold=20%, sharpness=60%, thickness=35%.
- New "Stretch" slider (up to 20).
- Removed "Waviness" slider from procedural mode (unused).
-
Scratches — two modes:
- Procedural — old Bezier scratches (no real-time preview).
- Masks — custom mask + library, like dirt / rust / streaks.
- Mode switch — segmented control.
maskThicknessrange −1..0 (engrave).
-
Streaks (masks) — separate folder
%APPDATA%/WearCraft/masks/streaks/. Custom mask + library. -
Settings panel — new "Environment" tab (5 HDR presets + intensity).
🐛 Fixes
- "Mask" block at the top of ParamsPanel — now visible only for the "Custom" preset. Hidden for other presets (they have their own "Custom mask" / "Library" buttons inside their sections).
- Preview and final sync for Streaks — preview matches
wear_01/albedo.png. - Removed confusing UI duplication in ParamsPanel for Custom.
📦 Contents
- Platform: Windows x64.
- Installer: NSIS (
WearCraft_1.1.0_x64-setup.exe). - Version: 1.1.0.
- Stack: Tauri 2 + Svelte 5 + Vite + Three.js + Rust.