Some smaller balancing tweaks and bug fixes for v2.1. Should also fix crashing and colorspace issues on Windows relating to DirectX12. Thanks, Microslop!
Changelog
Additions:
- Overhauled the Replay menu loading system to handle large amounts of replays
- Added Dutch language (by 0julien3)
Adjustments:
- Made Blue Shell less likely to be hit an attacking player after being stomped (#454)
- Made room bans IP-based to avoid players rejoining after resetting their UserID
- Updated the "Ready" text to more accurate to the original game (and "Results" to match) (#459)
- Nerfed Blue Shell's crouching side bump to do normal knockback rather than groundpound knockback
- Tweaked the Mega Mushroom's hitbox to be slightly larger (#462)
- Added an additional powerup and coin block to Desert (#465)
- Updated language files
Fixes:
- Fixed random crashing on some Windows systems (DX12 issue)
- Fixed colors being dull on some Windows system (DX12 issue)
- Fixed item probabilities being incorrect due to integer instead of decimal math (#453)
- Fixed red pipe transition not respecting the playback / fast forwarding speed in replays (https://discord.com/channels/956396409731551263/1488158096080764998)
- Fixed non-latin alphabets being always RTL in the options menu language select (https://discord.com/channels/956396409731551263/1488001356966002738)
- Fixed RTL languages' text being backwards
- Fixed some UI elements not flipping when using RTL languages
- Fixed the layout of room listing buttons in the "Play Game" submenu breaking when changing between LTR and RTL languages
- Fixed the region dropdown text overflowing if the region name is too long (in languages like Indonesian)
- Fixed disconnected players sometimes having the wrong icon on the scoreboard / results (https://discord.com/channels/956396409731551263/1490328664175411231)
- Fixed the rebinding controls prompt having broken text
- Fixed the pillars on Bonus sometimes not appearing over the level seam when zooming out far with freecam (#466)
- Fixed the character dropdown menu allowing L/R buttons to be used while open (https://discord.com/channels/956396409731551263/1488669153178157156)
- Fixed controller inputs getting stuck after selecting an input field
- Fixed the on-screen keyboard submitting the room code on every button press while inputting a room code
- Fixed stomps incorrectly happening when two players overlapped each other completely
- Fixed two crouching mid-air Blue Shell players doing knockback to one another
Full Commit Log: v2.1.0.1...v2.1.1.0