Repository navigation
Release Notes
Quick Start Guide
Running the Application
Simply run example_skin.exe directly from its location. The application will automatically look for required files in its relative directories.
File Structure
├── example_skin.exe
├── models/
│ ├── 0183_0002_part1-high.obj # Mesh file
│ ├── 0183_0002_part1.tgf # Skeleton file
│ └── 0183_0002_part1-high-weights.dmat # Weights file
└── splines/
└── *_skeleton.txt # Animation frames
Sample Data
The example data is organized in the following directories:
Models Directory
Contains the essential model files:
- Mesh:
0183_0002_part1-high.obj - Skeleton:
0183_0002_part1.tgf - Weights:
0183_0002_part1-high-weights.dmat
Splines Directory
Contains all animation frame data files required for the animation sequence.
Note
Make sure to maintain the directory structure as shown above for the application to function properly. All paths are relative to the executable's location.