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Releases: ironswordX/scmgr

1.2.0-alpha.1

1.2.0-alpha.1 Pre-release
Pre-release

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@ironswordX ironswordX released this 05 Aug 19:00

What's new:

  • Added lug-helper migration action scmgr migrate <game_dir>

1.1.1

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@ironswordX ironswordX released this 05 Aug 12:30

What's new:

  • All command-line flags and arguments take priority over the config file

Other changes:
+ Cleaned up some code around Proton runner detection

View the minor release changelog here: https://github.com/ironswordX/scmgr/releases/tag/1.1.0

1.1.0

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@ironswordX ironswordX released this 05 Aug 00:45

What's new:

  • Wine is now used by default over Proton (tends to cause issues on some setups)
  • umu-run is no longer a hard dependency (only needed for proton)
  • Installation now installs the latest wine runner and installs it automatically
  • Feral GameMode support (--gamemode or its config boolean)

Other changes:
+ Added esync option to --proton-sync and its respective config file option (some proton runners still use it)
+ Wine/Proton logs are now only shown in verbose mode
+ All installed runners are kept in <game directory>/wine_runners/runners.toml. Will likely be used for more in the future.
+ Some command-line flags take priority over config values (wasn't initially a part of this update, all of them should take the command-line as priority after the next update)
+ (NVIDIA-specific) Shader cache env variables have been adjusted so that both the proprietary NVIDIA drivers and the open-source Nouveau drivers both work as expected
+ (NVIDIA-specific) Proton will no longer attempt to load/initialize FSR4 when launching with Proton
- Reverted a change during install where game_dir argument was a flag instead of an argument