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v2.1.2
Fixes multi-monitor setups. A lot of people don't know about this but using the s parameter in the text styles allows one to specify the monitor it should be drawn on. For example, TextRender("hello", "screen:2 time:3seconds") will always draw on monitor 2 using its DPI scaling, width, and height. It's also possible to input an hMonitor value instead of the monitor number for compatibility with the Windows API. Somehow this behavior broke during the upgrade from TextRender v1 → v2, so this update addresses that.