Releases: ishtms/glooprint
Release list
GlooPrint 1.0.0-rc2 - Windows support for UE 5.8
GlooPrint 1.0.0-rc2 adds Windows compatibility and a prebuilt Windows plugin for Unreal Engine 5.8.2.
Download one of the packaged assets below:
- Windows / UE 5.8.2:
GlooPrint_1.0.0_rc2_UE5_8_2_Win64.zip. Close the editor, extract theGlooPrintfolder into your project'sPluginsdirectory, reopen the project, and enable GlooPrint under Edit > Plugins. Built against installed UE 5.8.2, changelist 56702186. - Mac or source builds / UE 5.8:
GlooPrint_1.0.0_rc2_UE5_8_Source.zip. Extract the same way and compile with your engine's C++ toolchain (Xcode on Mac, Visual Studio on Windows). This asset contains source, with no prebuilt Mac binary.
This update fixes Windows compiler errors, native window activation for pointer tests, and platform-specific font/zoom assumptions in editor tests. It also adds a portable test runner and release packaging checks. The core formatting/rendering implementation and original Mac activation call are preserved.
Validation: clean strict Win64 packaging build and all 83 functional editor tests passed on UE 5.8.2. A fresh Mac run and physical multi-monitor DPI transitions were not validated in this Windows release run. Existing large/pin-heavy graph slowdowns remain.
See README and the included Documentation/UserGuide.txt for usage.
GlooPrint 1.0.0-rc1 - UE 5.8
Press F and tidy your whole Blueprint graph. Select a node first if you'd like
it to stay in place, then pick rounded wires, 45-degree turns or Unreal's own
curves in Editor Preferences > Plugins > GlooPrint.
This is the first release candidate for Unreal Engine 5.8, intended for Windows
64-bit and Mac. It's here for testing. The Fab listing is still in draft.
Downloads
- GlooPrint_1.0.0_rc1_UE5_8_Source.zip - the plugin source and user guide, packed
into one GlooPrint folder. This is the prepared Fab submission archive. - GlooPrint_1.0.0_rc1_WindowsTestKit.zip - the same source, a disposable test
project and Windows instructions. Extract to C:\ and start with
GlooPrintRC/WindowsTesting.txt. - SHA256SUMS.txt - checksums for both ZIPs.
These are source downloads, so you'll need UE 5.8 and its matching C++ toolchain.
Use the named plugin ZIP for installation. GitHub's automatic Source code
archives contain the development repository, including files outside the plugin.
What's been checked
The strict Mac plugin build passed for Apple Silicon and Intel. Editor tests
ran on Apple Silicon with UE 5.8.1. All functional/editor cases passed. The full
run passed 105 of 107 tests, with two performance failures. One timing case
passed when run again on its own; the 5000-node readiness timeout is still open.
The full results are recorded in Submission/Validation.txt.
Windows testing and Intel Mac runtime testing are still pending. Very large
graphs, or nodes with lots of pins, can take minutes on the first pass and may
pause the editor. Other formatting or wire plugins can clash with GlooPrint.
Please try this candidate in a copy of a project before using it for daily work.
The included Documentation/UserGuide.txt covers setup, supported graph types,
settings and gestures. If something goes wrong, open an issue with your engine
version, OS and a small graph that shows the problem.
Guide - https://github.com/ishtms/glooprint/blob/v1.0.0-rc1/Documentation/UserGuide.txt
Issues - https://github.com/ishtms/glooprint/issues