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isolin edited this page Nov 13, 2014 · 12 revisions

Welcome to the wiki for the RenderViews of Beatrice! There are currently four main development areas for the front end rendering.

Interaction (Aniko)

  • selections logic
  • desaturation and defocus
  • exploded views
  • perspective deformations

Photorealism (Robert)

Adds advanced rendering techniques like

  • rendering of shadows
  • areal lights
  • ambient occlusion
  • irradiance volumes
  • subsurface scattering

Non-photorealistic (Andrej)

Adds special techniques imitating drawing like

  • emphasizing edges
  • hatching
  • cel shading
  • xray
  • ghost views (order-independent transparency)
  • color temperature shading model

Graphs (Adam)

Shows the full derivation tree in a 2D view. The leafs store the terminal shapes, inner nodes contain intermediate shapes.

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