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ivka15 edited this page Nov 12, 2014
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Welcome to the wiki for the RenderViews of Beatrice! There are currently four main development areas for the front end rendering.
Adds advanced rendering techniques like
- rendering of shadows
- areal lights
- ambient occlusion
- irradiance volumes
- depth of field
- subsurcafe scattering
Adds special techniques imitating drawing like
- emphasizing edges
- hatching
- cel shading
- ghost views
- color temperature shading model
Shows the full derivation tree in a 2D view. The leafs store the terminal shapes, inner nodes contain intermediate shapes.