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v2.1.0
- Upgraded protobufs to latest versions from Valve
- There is an experimental method called
sendJob- this allows sending job-based messages- Not all messages are job-based, and I'm not sure of an easy way to tell which are
- This method is async, unlike
sendandsendPartialwhere the response is via an event emitter - There is no partial support at the moment
- The return type is
unknownas I don't know if the return type is guaranteed to be the same as the matchingCMsg - It may throw a timeout error after 10 seconds of no response
- There is an example in examples/watch-game.ts
- I would appreciate people giving feedback on how well this function works
- There is also an example to get profile card data
Thank you @Geczy for the contributions
Full Changelog: v2.0.3...v2.1.0