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v1.1.0.2

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@github-actions github-actions released this 15 Jun 13:45
· 6 commits to main since this release
  • Added batch processing of materials of multiple FLVERs, grouped by shader.
    • This includes an option to auto-convert all materials that use known ER shaders.
  • Added an option to re-arrange existing UVs.
  • Tweaked detection of what a "skinned material" is.