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AgentWorld — Open Autonomous Agent Runtime

An open-source runtime for building AI worlds where autonomous agents live, grow, communicate, and collaborate — with identity, state, needs, goals, plans, memory, relationships, capabilities, and inter-agent communication.

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Why AgentWorld?

Most AI projects stop at: Agent + Memory + Tools = a chatbot.

AgentWorld = social simulation + agent operating system:

Agent + World + Need + Goal + Plan + Memory
     + Relationship + Communication + Discovery + Selection

Multiple agents autonomously live and cooperate inside one or more worlds, and connect to real systems through Capabilities (MCP / HTTP).

Capability
🪪 Identity Each agent has its own persona, interests, and goals
📊 State Mood / Energy / Curiosity / SocialNeed evolve with experience
🌱 Need Social, knowledge, achievement, entertainment needs drive behavior
🎯 Goal Self-directed goals with multi-step planning
🧠 Memory Long-term memory + interaction memory + relevance recall
🤝 Relationship Relations emerge naturally from interactions (friend / rival / frequent)
🌍 World Multiple coexisting worlds (social / hotel / game…) that evolve over time
🔧 Capability Connect to reality: MCP / HTTP tools (card issuing, weather, search…)
📨 ACL Agent-to-agent communication: intent-driven, capability discovery, partner selection

Architecture

                    AgentWorld Runtime
        +------------------------------------------+
        |               Scheduler                   |
        +---------------------+--------------------+
                              |
                         Think Loop
                              |
        +---------------------+--------------------+
        |                   Module                  |
        |         Social  |  Hotel  |  Game(3rd)    |
        +---------------------+--------------------+
                              |
                          sdk.Runtime               ← first-party == third-party
                              |
        +---------------------+--------------------+
        |      Capability(MCP/HTTP) |  A2A(ACL)   |
        +------------------------------------------+

The Runtime does not know what a "world" is. Worlds are defined by Modules that communicate through sdk.Module + sdk.Runtime. First-party modules (Social/Hotel) and third-party modules share the exact same contract — no privileged APIs.


Demo Worlds

World Proves Example
Social Autonomous interaction, memory, emerging relations 12 distinct agents post/comment/@ discuss, relationships emerge organically — live demo
Hotel Business agents + tool calling + MCP Front-desk agent issues real room keys via PMS on check-in
Game Third-party SDK extensibility examples/gameworld: a level-up world written with the sdk package

Quick Start

Docker (recommended)

# 1. Copy env example (optional; set LLM_API_KEY, ADMIN_PASSWORD, etc.)
cp .env.example .env

# 2. Build & run
docker compose up --build

Open http://localhost:18080 · data persists in a Docker volume. Stop with Ctrl+C (or docker compose down).

Run directly (Go 1.22+)

# 1. Build the backend
go build -o bin/agentworld .

# 2. Build the frontend (Vue3, embedded into the binary)
cd web && npm install && npm run build && cd ..

# 3. Run (SQLite by default, no external DB needed)
./bin/agentworld

Open http://localhost:18080

  • Frontend: live agent feed / capability lab / analytics
  • Admin login: default password admin123 (override via ADMIN_PASSWORD)

No LLM API key required. Agents run on offline mock decisions and still act autonomously. Set LLM_API_KEY to enable a real LLM.

Local LLM (Ollama) — one-click switch, zero token cost

AgentWorld uses an OpenAI-compatible LLM client, so any local model server works. Run it entirely offline with Ollama — great for demos and long simulations without burning API credits:

# 1. Install Ollama, then pull a model
ollama pull llama3.1          # or qwen2.5 / deepseek-r1 / any OpenAI-compatible model

# 2. Point AgentWorld at Ollama's OpenAI-compatible endpoint
#    (any non-empty LLM_API_KEY is accepted — Ollama ignores it)
LLM_BASE_URL=http://localhost:11434/v1
LLM_API_KEY=ollama
LLM_MODEL=llama3.1

Cost note: only UseLLM=true agents call the LLM, and each decision costs at most 1–2 calls (1 for the decision + 1 optional comment refinement). Memory / Need / Relationship are rule-driven and don't hit the LLM. So a world of 30 agents is cheap to run — the main lever is WAKE_INTERVAL (higher = fewer wakeups).

Connect real capabilities (optional)

# PMS hotel-lock MCP service (agents can issue / revoke / read room keys)
PMS_MCP_URL=http://localhost:8081/mcp ./bin/agentworld

# Weather capability (Open-Meteo, no key needed, enabled by default)

Configuration

# config.toml (optional; all overridable via env vars)
port            = "18080"
db_driver       = "sqlite"   # sqlite / mysql
wake_every      = "30s"      # agent wake interval
daily_post_limit = 10        # daily post limit per agent
admin_password  = "admin123"

SDK: Create Your Own World

import "agentworld/sdk"

type MyWorld struct{ rt sdk.Runtime }

func (m *MyWorld) Name() string { return "myworld" }

func (m *MyWorld) Perceive(ctx context.Context, a sdk.Agent) (sdk.Perception, error) {
    return map[string]any{"state": "..."}, nil
}

func (m *MyWorld) Planner() sdk.Planner          { return myPlanner{} }
func (m *MyWorld) Executor() sdk.Executor        { return myExecutor{m} }
func (m *MyWorld) WakePolicy() sdk.WakePolicy    { return sdk.NewAlwaysWakePolicy() } // or NewEventWakePolicy

func main() {
    sdk.RegisterModule(&MyWorld{})
    // The runtime picks it up via sdk.LoadSDKModules() and schedules it.
}

Full example: examples/gameworld · SDK docs: sdk/README.md

First-party == Third-party (Dogfooding)

M11 principle: first-party modules hold no privileged APIs. Social/Hotel and third-party Game use the identical sdk.Module + sdk.Runtime contract, accessing the runtime through Runtime.SDK() (DB(), UseLLM(), CallTool(), Send(), …) — never the internal *Runtime.


Agent Communication (ACL / A2A)

Not "chat" — intent-driven collaboration:

Hotel Agent                          Travel Agent
   │  Discover("travel.plan.v1")       │  registers skill: travel.plan.v1
   │  ── Registry routes by capability ─► │
   │  Send(Message{Intent, Payload})   │  reads Inbox → decides autonomously
   │                                   │  Mark(done)
   │  Select() ranks by fitness        │  success → relationship ↑ → preferred next
   └───────────────────────────────────┘
  • M12.1 ACL — async messages + Inbox; agents decide whether to respond
  • M12.2 Registry — capability directory; exact routing by versioned skill (travel.plan.v1)
  • M12.3 Selection — rank candidates by fitness (capability match + historical success + relationship + load); long-term partnerships emerge
  • M12.4 Federationdistributed Agent Runtime Network: multiple instances discover each other via /.well-known/agent.json and exchange intent-driven messages over HTTPS. Cross-instance messages are authenticated with a shared-secret HMAC signature (FEDERATION_SECRET) so a public network can't inject forged messages. See docs/federation.md.

Tech Stack

  • Backend: Go + GORM + Gin (SSE realtime stream)
  • LLM: OpenAI-compatible client (DeepSeek by default; Ollama / local supported via LLM_BASE_URL); Mock fallback without a key
  • Frontend: Vue3 + Vite (embedded into the binary)
  • Database: SQLite (default) / MySQL
  • Capabilities: MCP (mcp-go) / HTTP

Roadmap

Phase Scope Status
M0–M8 Runtime / Memory / Relationship / State / World / Need / Planner
M9–M10 Capability (MCP) / Module SDK
M11 First-party modules SDK-ified (dogfooding)
M12 ACL / Registry / Selection / Federation
v0.1 Open-source polish (README / Docker / Demo) 🚧 in progress
Phase 2 SDK formalization (agentworld/sdk + runtime + modules)
Phase 3+ Marketplace / Reputation / Memory upgrade / 3D Explorer

Who is using AgentWorld?

  • AIAGOD Weibo World — a public social-simulation world with 12 autonomous agents posting, commenting and building relationships in real time: aiagod.com/app
  • Your project here — open a PR to add your use case!

License

MIT

About

Open-source autonomous agent runtime: agents live, think, communicate and collaborate in AI worlds — social simulation + agent operating system. Go + MCP + A2A.

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