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1.3.0

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@izica izica released this 15 Mar 08:00
· 8 commits to main since this release

Added

  • CivilizationUnlockBuilder
    • Added an example to examples/civilization.ts
  • LeaderUnlockBuilder
    • Added an example to examples/civilization.ts
  • Constants
    • CIVILIZATION_DOMAIN
      • Added .from(AGE) method
  • Nodes
    • CityNameNode
    • LeaderCivilizationBiasNode
    • LeaderUnlockNode

Fixed

  • Skip empty files during mod generation

Updated

  • DatabaseNode
    • Added cityNames
  • CivilizationBuilder
    • Generates and auto-binds city names based on localizations
  • ProgressionTreeNodeBuilder
    • Added the ability to hide bindings
  • Reworked civilization unlocks
  • ModifierBuilder
    • isDetached: boolean
      • modifiers not attached to a specific entity but added to the game-effects file, such as cascade modifiers
  • ConstructibleBuilder
    • adjacencyYieldChanges
    • If building or improvement is not provided, it is auto-detected based on constructibleType