Technical product builder | Stanford CS (HCI)
I work at the intersection of product strategy, software, UX, growth, and analytics.
Most recently, I was Head of Marketing at TBG Picks, where my role extended well beyond acquisition. As the company's first full-time hire, I worked alongside the three founders in the core decision-making group and contributed across product discovery, feature prioritization, UX, community, monetization, analytics, and go-to-market strategy.
I helped scale the product from launch to 30K+ installs in approximately nine months, managed a six-figure acquisition budget, and led 20+ interns while helping define and launch product initiatives centered on social interaction, retention, and community.
I'm especially interested in product management, growth product, and technical product roles where I can combine product judgment with hands-on technical fluency.
Professional product case study covering customer discovery, product analytics, feature prioritization, social product design, incentive strategy, community, and growth.
Highlights: Team Ups social system · Achievements · Three Points Thursday · Discord community · product strategy · cohort analysis
Full-stack collaborative travel-planning product built with React, Node.js, OpenAI, and Supabase.
I led the adaptive Vacation Picker experience and built the project's Supabase infrastructure, including authentication, database operations, shared-trip data, profiles, and storage.
Highlights: AI product design · full-stack development · Supabase/PostgreSQL · React · product UX
Two independently conceived, built, tested, and published native Swift iOS games.
Got It! uses GameKit/Game Center for real-time multiplayer and custom deterministic scoring logic.
CalcuDate includes a procedural arithmetic-puzzle generator that creates guaranteed-solvable puzzles for the current date.
Highlights: Swift · GameKit · multiplayer · algorithms · procedural generation · App Store shipping
Stanford team project exploring how software can improve communication and discovery across interdisciplinary workplaces.
My work focused on profile experiences, people discovery, friend interactions, navigation, and reusable mobile UI patterns.
Highlights: React Native · Expo · Firebase · HCI · mobile UX · collaborative development
Product: User research · PRDs · feature prioritization · experimentation · product analytics · UX · GTM
Engineering: Swift · React Native · React · JavaScript · Node.js · Supabase/PostgreSQL · Firebase
Analytics & Growth: PostHog · AppsFlyer · GA4 · Meta Ads · Google Ads · Apple Search Ads · Customer.io
I'm particularly drawn to problems where technical feasibility, user behavior, and business strategy overlap.
I enjoy figuring out what should be built, understanding why users behave the way they do, working through implementation tradeoffs with engineers, and measuring whether the result actually mattered.
