v2.0.0-rc.1
Pre-release
Pre-release
- Assets are now synced concurrently. This will result in significant speedups when syncing many new assets at once
- Only files with supported extensions are read
- The
--targetflag has been changed to a subcommand undersyncasphalt syncremains valid to sync using the cloud target- Breaking:
asphalt sync --target [cloud|studio|debug]is nowasphalt sync [cloud|studio|debug] - Breaking:
asphalt sync --dry-runis nowasphalt sync cloud --dry-run
- Web client properly uses Roblox's rate limit headers and works with concurrent uploads
- Web client permanently gives up when it encounters an unknown error (like when the user has been moderated)
- The progress bar is nicer and gives some statistics