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v1.2.0: Architect & Builder Pipeline, Game Mode VRAM Purge, Model Selection

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@jadberro jadberro released this 07 Sep 20:30
· 20 commits to main since this release

CascadeGateway v1.2.0 ⚡

Major release introducing Multi-Task Workflow Modes, the Interactive Review Gate, 1-Click Game Mode (VRAM Purge), and Dynamic Model Selection for local LLMs and cloud cascading.

🌟 What is New

  1. 🧠 Multi-Task Workflow Modes & Interactive Review Gate:

    • Architect & Builder: Dual-model paradigm where deep reasoning models (deepseek-r1:14b, gemma4:26b) draft architecture, data contracts, and edge cases -> pauses at a Human Review Gate -> Builder (qwen2.5-coder:32b) synthesizes production code.
    • Solo Sprint: Zero-overhead high-speed coding for direct implementation.
    • Deep Context: Ingests massive repository files through Gemini 2.5 Flash (1M tokens) followed by modular local execution.
    • Math & Algo Proof: Deep Chain-of-Thought formal verification.
  2. 🎮 1-Click Game Mode (Instant VRAM Purge):

    • Dedicated button on the Web UI, Windows System Tray, and POST /api/models/unload.
    • Frees 20–30+ GB of VRAM in <1s for AAA gaming, Blender, or 3D rendering without terminating the gateway.
  3. 🎛️ Dynamic Model Selection Toolbar:

    • Assign any installed local Ollama model to the Architect or Builder roles directly from the Web UI or Windows Tray submenus.
    • Automatically discovers newly pulled models dynamically without restarting the server.