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0.3

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@jakee417 jakee417 released this 27 Sep 16:18

Added

  • Automated release build script (build_release.sh) that handles version updating, building, folder renaming, and zip creation
  • Proper sprite initialization for grouse entities to improve compatibility with other mods
  • New demo GIF showcasing extended grouse behavior

Changed

  • Renamed mod from "Fog Mod" to "Foggy Grouse" to better reflect its features
  • Updated mod description to include both grouse and fog effects
  • Changed UniqueID to jakeetaylor.FoggyGrouse for better identification
  • Improved build configuration with VersionPrefix for flexible versioning

Fixed

  • Issue where grouse effects (leaves spawning, explosions) occurred in locations where the player was not present
  • Added location synchronization checks to prevent multiplayer desync issues

Technical

  • Added IsColocatedWithPlayer utility methods for location validation
  • Updated Grouse.cs to check player location before triggering effects
  • Modified Multiplayer.cs to use new utility for message handling