Rigid body physics simulation in Minecraft utilizing the LibBulletjme library. adds JNI "glue code" to portions of Bullet Physics and Khaled Mamou's V-HACD Library, enabling 3-D physics simulation for Java applications.
This is the same Bullet Physics Engine that can be found in many video games like GTA V and also in Blender.
A fork of Rayon to continue the project exclusively for Forge. The old project was archived, so we carry on!
See the examples folder for an example