v1.0.3-rc2
Pre-releaseHollow Knight: Silksong Android 1.0.3-rc2
Note when updating from a previous version: This will trigger the porting process again, but it is heavily cached, so should only take a few minutes.
Changes
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Setup no longer fails with
Unknown authority …mono. Each build step runs in a fresh process, and asking for the next one before the last had finished exiting could be refused — which threw away the whole build. It now waits for the previous one and retries a refusal instead of giving up. -
The C++ conversion is much less likely to be killed part-way. It ran at the lowest priority Android has, so on a busy device the system reclaimed it first — showing up as
il2cpp failed after …sor a stall on "Converting to C++". It now runs at the launcher's own priority. -
"Converting to C++" and "Retargeting content" show real progress. Both bars sat still for the whole step, which was indistinguishable from a hang — one report gave up after 30 minutes on a build that may have been fine. They now count the files as they land.
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View log no longer crashes, the log is written where you can actually get at it (the app's external files folder, with a Save button), and it no longer grows without limit.
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Build failures say what went wrong. il2cpp's output was being discarded on exit, so the log was empty after a failure. When the build process dies, the app now reports what actually happened — crashed, killed, or stopped for memory — instead of always blaming memory, and records how much memory the step needed.
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Cancelling a build now stops it. The code that ended the build process could never run, so a cancelled conversion carried on using every core.
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The log no longer lists your files. Picking the wrong folder used to record its contents, which then travelled with any bug report