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v1.1.0
Hollow Knight: Silksong Android 1.1.0
Note when updating from a previous version: This will trigger the porting process again, but it is heavily cached, so should only take a few minutes.
Changes (since 1.0.3)
Mods (beta)
- Mod support: install BepInEx 5 plugins from a folder, build them into the game, and turn them on and off without rebuilding
- Configuration Manager support (needs the mod installed, see docs. Press L3+R3 to open)
Display
- New setting: Unlock aspect ratio — fills non-16:9 screens completely (off by default, as it can have visual issues)
- Fixed the video options menu showing no usable resolutions
- The game now stays landscape and no longer flips to vertical (which caused a squashed picture)
Second screen
- The second screen now uses a native Android presentation layer, taking its touch input straight from the Android surface instead of through Unity. This may also fix the second screen not responding to taps on some devices, but that is unconfirmed
- Touching the second screen no longer skips cutscenes
- The second screen now hides when you minimise the game, and comes back with it
- The map now updates when you buy a new one from Shakra
- Pure black background, for OLED panels
Controllers
- Vibration now works
Game fixes
- Fixed the Slab's spear traps staying up and blocking the room
Stability
- Fixed an interrupted build being treated as finished, which produced a broken game
- An interrupted rebuild can no longer be launched half-installed; finish the build and everything already done is reused
- Fixed the game failing to start due to a corrupted on-device dex file
- Improved logging that survives crashes before the game starts