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Release 2.1.0
Optimizations
- Particle and block effects are executed in a secondary thread.
- Custom
SpellEntitylogic (i.e.Orb) are also executed async.
Fixes
- Fixed
Durationequality tests.
API changes
- Removed exposure of logging in.
- Moved schedule public methods from
UltimateSpellSystem.javato an exposedScheduler. - Full javadoc coverage for the API. More javadoc for the DSL.