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QuackPack v1.2.0 Dead Worlds

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@jamespglaze jamespglaze released this 01 Jul 23:48
· 17 commits to main since this release

Blas

Changelog

  • Dependencies
    • KopernicusExpansionContinued-er dependency removed
    • VertexColorMapEmissive added as bundled dependency
    • VertexHeightOblateAdvanced added as bundled dependency
  • Blas
    • Dimmer, more transparent rings
    • Redone, less saturated colormap
    • Add height noise for more varied, bumpy terrain
    • Add terrain scatters
    • Tweaked, less saturated Scatterer atmosphere
    • Stock atmosphere redone, will look nicer when playing without Scatterer
  • Jot
    • Tweak Scatterer atmosphere slightly
    • Stock atmosphere redone, will look nicer when playing without Scatterer
  • Subon
    • Use VertexHeightOblateAdvanced instead of oblate heightmap
    • Updated normalmap
    • Add terrain scatters
  • Cind
    • Scatter atmosphere redone, now purple to represent the high concentrations of disulfur gas
    • Stock atmosphere redone, will look nicer when playing without Scatterer
    • Add height noise for more varied, bumpy terrain
    • Add terrain scatters
    • Ocean texture redone, now looks more like lava and less like orange juice
    • All emissive effects redone, using VertexColorMapEmissive

Licensing

  • QuackPack is licensed by Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0)