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Releases: jammees/Rethink-Engine
Releases · jammees/Rethink-Engine
Release list
V0.7.0
v0.6.2+1
- Added
tinto credits
0.6.2 changelog can be seen on https://jammees.github.io/Rethink-Engine/getstarted/changelog/#update-062
v0.6.2
- Added
Scene.Cleanup() - Added LinkTag and LinkGet symbols to reference other objects in the scene module
- Added
Children ObjectPoolcreate new instances if the specified kind does not exist- Use
t
Full changelog can be seen on https://jammees.github.io/Rethink-Engine/getstarted/changelog/#update-062
v0.6.1
- Added new argument stripSymbols to .Remove
- Fixed symbols staying on objects after flushed or removed
- Added new argument
stripSymbolsto.Remove
Full changelog can be seen on https://jammees.github.io/Rethink-Engine/latest/getstarted/changelog/#update-061
v0.6.0
Full changelog can be seen on https://jammees.github.io/Rethink-Engine/latest/getstarted/changelog/#update-060
07/04/2023: Replaced binary, which had a wrong version tag
07/27/2023: Updated URL
v0.5.3-alpha
Initial release
Notable features:
- API change to Scene
- Added Gamepad to inputs
- Now can add Tags to rigidbodies that can be fetched by Scene:GetRigidbodyFromTag()