Releases: janvanwassenhove/ghostsinthemachine
Release list
Ghosts in the Machine v1.0.5
Ghosts in the Machine v1.0.5 — a haunted IT management sim. Run a paranormal IT
support company: build rooms, hire staff of questionable qualification, and route an
endless queue of absurd tickets while juggling money, client trust, technical debt
and the coffee supply.
▶ Play in your browser: https://janvanwassenhove.github.io/ghostsinthemachine/
Download
| Platform | Installer |
|---|---|
| Windows (x64) | GhostsInTheMachine-1.0.5-win-x64.exe |
| macOS (Apple Silicon) | GhostsInTheMachine-1.0.5-mac-arm64.dmg |
| macOS (Intel) | GhostsInTheMachine-1.0.5-mac-x64.dmg |
The Windows build updates itself: if an older version is installed it downloads the
new one in the background and applies it on quit.
macOS is unsigned. On first launch, right-click the app → Open to get past
Gatekeeper. macOS auto-update is disabled until the app is signed and notarized.
Screenshots
| Main menu | Campaign |
|---|---|
![]() |
![]() |
What's changed
- Cap rooms at two staff; a second worker reliably speeds up the room
Full changelog: v1.0.4...v1.0.5
Ghosts in the Machine v1.0.4
Ghosts in the Machine v1.0.4 — a haunted IT management sim. Run a paranormal IT
support company: build rooms, hire staff of questionable qualification, and route an
endless queue of absurd tickets while juggling money, client trust, technical debt
and the coffee supply.
▶ Play in your browser: https://janvanwassenhove.github.io/ghostsinthemachine/
Download
| Platform | Installer |
|---|---|
| Windows (x64) | GhostsInTheMachine-1.0.4-win-x64.exe |
| macOS (Apple Silicon) | GhostsInTheMachine-1.0.4-mac-arm64.dmg |
| macOS (Intel) | GhostsInTheMachine-1.0.4-mac-x64.dmg |
The Windows build updates itself: if an older version is installed it downloads the
new one in the background and applies it on quit.
macOS is unsigned. On first launch, right-click the app → Open to get past
Gatekeeper. macOS auto-update is disabled until the app is signed and notarized.
Screenshots
| Main menu | Campaign |
|---|---|
![]() |
![]() |
What's changed
- Integrate a game-styled title bar into the desktop app
Full changelog: v1.0.3...v1.0.4
v1.0.3
Ghosts in the Machine v1.0.3 — a haunted IT management sim. Run a paranormal IT
support company: build rooms, hire staff of questionable qualification, and route an
endless queue of absurd tickets while juggling money, client trust, technical debt
and the coffee supply.
▶ Play in your browser: https://janvanwassenhove.github.io/ghostsinthemachine/
Download
| Platform | Installer |
|---|---|
| Windows (x64) | GhostsInTheMachine-1.0.3-win-x64.exe |
| macOS (Apple Silicon) | GhostsInTheMachine-1.0.3-mac-arm64.dmg |
| macOS (Intel) | GhostsInTheMachine-1.0.3-mac-x64.dmg |
The Windows build updates itself: if an older version is installed it downloads the
new one in the background and applies it on quit.
macOS is unsigned. On first launch, right-click the app → Open to get past
Gatekeeper. macOS auto-update is disabled until the app is signed and notarized.
Screenshots
| Main menu | Campaign |
|---|---|
![]() |
![]() |
What's changed
- Fix macOS build: never pass an empty CSC_LINK to electron-builder
- Decouple installer build from release publishing
- Show the real build version in the main menu
- Auto-release on every push to main (bump, build, publish in one run)
- Ship desktop installers with auto-update, and a tag-driven release workflow
- Fix ghosts queueing outside the wall and dead-end room staffing
- Balance all 7 contracts to be winnable across every difficulty
- Add campaign difficulty (Cozy / Standard / Nightmare)
- Weight incident spawns toward a contract's category objective
- Add generated portraits for the Groundskeeper and Server Rancher
- Style Skip button glyph, always show ticket payout
- Fix blank Grounds build-menu icons and missing new-staff avatars
- Make disasters legible: start-alert, danger vignette, clearer chip
- Guarantee the hire pool can staff every room a contract requires
- Make all rooms square so their square floor-plan art fits undistorted
- Draw building walls as the footprint's outer outline, not per-rectangle
- Progressive campaign unlocks, intro unlock showcase, logo cleanup
- Add original art for the three Grounds buildings
- Initial commit: Ghosts in the Machine v1.0








