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v1.2.1

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@jarlbrak jarlbrak released this 25 Sep 22:12
Immutable release. Only release title and notes can be modified.

FTK Mod Framework 1.2.1

Class cards for Guardian and exploration-immunity classes now display compact
skill-name entries, matching native class presentation. Guard's detailed rules
remain in its combat proficiency description. The framework no longer shifts
the native starting-equipment section to accommodate mechanics paragraphs.
Existing native abilities and unregistered classes keep their native presentation.
Custom ability labels remain English-only.

This patch is required by Paladin 1.4.0, which separately reduces its starting
kit to Novice Hammer and Novice Aegis and uses two sentences of class flavor.
Combat mechanics and base stats are unchanged. Install the framework update
before selecting the new Paladin package. Existing compatible 1.x packages
remain supported, and framework 1.2.0 is included in the automatic upgrade range.

Verification and limits

Release build, GuardianClassUi, GuardianCombat, PlayerMods, installer fixtures,
Go helper tests, Unix launcher fixtures, release-manifest tests and catalog
validation pass. The macOS Steam deployment loaded framework 1.2.1, registered
112/112 enabled content entries with zero content errors or warnings, and passed
the data-content determinism check. The optional full diagnostic suite was off.
Registration does not prove visual fit or long-campaign balance.

The verified game assembly remains
94cab5f9be9633f7f85f6f072e0b5b919c605bbecb3414422f8f008d9b2bc1c8.
Windows and Linux/Proton gameplay and online co-op remain unverified. Windows
launcher availability remains a preview; Linux arm64 is helper tooling, not a
native ARM game port. macOS downloads are not notarized and may require
right-click > Open. Steam may need one restart to refresh shortcut artwork.