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v1.1.0

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@jasonlmfong jasonlmfong released this 24 Apr 22:35
· 30 commits to main since this release

How to run

Unzip the folder anywhere, and run the Model-Modifier x##.exe file
Supports Windows x64 and x86

Changelog

v1.1.0

Improvements

  • Renderer now supports mixed polygonal meshes (instead of pure triangle meshes)
  • Subdivision surface algorithms now support mixed polygonal meshes

New features

  • Added new shading technique: Gooch shading (NPR)
  • Added new shading technique: Cel shading (NPR)
  • Added new shading technique: Cook-Torrance shading (PBR)

Bug fixes

  • Fixed Gourand shading
  • Blinn-Phong shading was incorrected labeled as Phong shading