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Additional Information

Joerg Blumtritt edited this page Apr 25, 2021 · 4 revisions

Week by week schedule

Instructor: Joerg Blumtritt

Course Number:IM-UH 2318

Credit Hours: 4
Prerequisites: IM-UH 1010, IM-UH 2310, or CS-UH 1001
Time: see https://docs.google.com/spreadsheets/d/14iXBcgGNulTlkNdsm-9vlTvKXebDdKNkWFhyPTBOvao/edit#gid=0 The lectures will be recorded and made available to students asynchronously. Student presentations and student lead lectures can also be submitted as recordings. For discussions and questions, we will use Zoom as well as the forum function in Classes so that everybody can participate independently from their connectivity and time zone.

Learning Outcomes

Course learning outcomes

(reference to programme learning outcomes in brackets (PLO)

  1. (PLO 1): Understand how science means mapping the world we experience into code.
  2. (PLO 5): Build skills in the development of interactive applications.
  3. (PLO 7): Practice demo'ing and sharing your work online.
  4. (PLO 5): Learn to code in the software library p5.js

Programme Learning Outcomes

Upon completion of the major in Interactive Media at NYU Abu Dhabi, all students are expected to have fulfilled the following:

  1. Research and Understanding: IM students will cultivate a substantive understanding of the past, present, and future landscape of Interactive Media.
  2. Analytical Thinking: IM students will be challenged to answer fundamental questions relating to the field of Interactive Media.
  3. Conceptual Thinking: IM students will develop conceptual skills through the use of computational and interactive media tools to create project-based work and project oriented research.
  4. Critical Thinking: IM students will refine their critical thinking skills by analysing and critiquing work in cultural, social, historical, ethical, and aesthetic contexts.
  5. Technical Implementation: IM students will cultivate technical skills with contemporary media technologies to execute their coursework.
  6. Creative Processes: IM students will gain the ability to explore, innovate, and realise creative ideas in multiple fields of inquiry and interest.
  7. Organisation and Communication: IM students will develop professional practices of delivering and sharing their work.
  8. Collaboration: IM Students will gain experience in collaboration through active participation in group and team-based work.

Assignments

  • Reading and watching the provided material is required each week in advance.
  • Assigned readings and videos will be discussed in class. Preparedness (i.e. having read/watched the assigned material), active participation, and therefore attendance to the classes will be graded.
  • Assignments can be submitted via email. Submitting just a link is absolutely sufficient unless stated otherwise.

Grades and Rubrics

10% Participation: Active contribution to the discussions, showing initiative, taking on tasks outside the assignments. 30% Assignments: Preparedness (having actually read/watched the material), timely submission of assignments, quality of work (see rubrics), presenting in class. 30% - Midterm project 30% - Final project

Rubrics

20% Comprehension (understanding of the material, structure, argumentation) 30% Criticism (assessing the form, intention, preliminary conditions of the assigned material; questioning the arguments), resp. technical complexity for programming assignments 50% Creativity (Showing original thoughts and ideas; compelling form of presentation; creative use of various techniques with focus on interactive media; aesthetics of the experience)

Assignments will be graded according to the following scale of 100%

  • Poor Evinced poor absorption of material, or made no effort (0-70%)
  • Adequate Accomplished enough to prove the student encountered the material (71-80%)
  • Good Demonstrated strong effort incorporating and articulating concepts in a creative way (81-90%)
  • Excellent Exceptional creativity, understanding and synthesis of the material (91-100%)

Attendance and Participation

  • Attendance is mandatory. Unexcused absences or habitual lateness will negatively impact your grade for the class. Being late for more than 15 minutes with no excuse will count as an unexcused absence. Two unexcused absences will result in a decrease in your overall final grade (i.e. B+ to B). Three will result in an entire letter grade drop (i.e. from A to B). Four will result in two letter grade drops (i.e. from A to C). More than four unexcused absences will result in an F.
  • Engaging in the class discussion, offering feedback to peers, and being mentally present is a major part of the grade.
  • Presenting work and writing in class is required, giving talks on topics is expected.

Social Media, Messaging, Notifications

  • Absolutely no use of social media or messaging services in class - neither on phone nor on laptop except when it is the explicit topic.
  • Notifications must be set to silence.

My Availability and Office Hours

If there are any questions, need for help or further instruction, please reach out to me. You may just tell me before or after class or sign up for office hours, usually on Tuesdays.

Accommodation

Diversity and inclusion are important tenets of NYUAD and my own teaching philosophy. Please let me know if you have a disability I should be aware of or require special assistance. I am happy to make accommodations.

Academic Integrity

The mandatory policies and procedures relating to academic integrity can be found here:
https://www.nyu.edu/about/policies-guidelines-compliance/policies-and-guidelines/academic-integrity-for-students-at-nyu.html

Course Info and Materials

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Additional Information
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Bibliography
Material

Assignments

Weekly scheduled assignments and talks

Contact and other Info

Teaching

Overview of my academic teaching

Social Media

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Blogs, Homepages

Slow Media
mediagnosis.de

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