Important
This mod only works with Native Stereo. If you want to use Synced Sequential, do not use this mod.
Version Notes
This release adds optional Physical Interactions
- Grab objects: Grip left or right while your hand is in contact with the object
- Put object in inventory: Reach hand up to ear while gripping object and then release grip
- Open Inventory: Grip with empty hand near ear
- Swim up/down: Grips do not affect movement up/down in this mode. Use Right Stick forward/back
- Open Lockers/Storage: Grip with hand on locker/storage
- Open Small Storage: Trigger with hand on storage
- Press Buttons/Interactables: Trigger with hand on button/interactable
- Break Large Resources: Swing and hit the resource with your MultiTool activated (or with your hand for resources that don't require MultiTool)
- Frighten Predator: Swing and hit the predator with your MultiTool activated
Requirements and instructions:
- Use UEVR nightly with joeyhodge fix
EITHER
a. Download and extract UEVR NIGHTLY 1129: https://github.com/praydog/UEVR-nightly/releases/tag/nightly-01129-3dcd00d9cd45b47ec610c78a71500bb879db97c9
b. Download the joeyhodge UEVRBackend.dll fix at https://github.com/joeyhodge/UEVR/releases/tag/061526nativefixfix
c. Replace the UEVRBackend.dll in the extracted nightly 1129 with the joeyhodge UEVRBackend.dll
OR
Download UEVR_SN2.zip from the Asset list below. It contains the correct UEVR nightly and the joeyhodge dll already - Delete contents of AppData\Roaming\UnrealVRMod\Subnautica2-Win64-Shipping
- Download and import the first person profile Subnautica2-Win64-Shipping.zip shown below in the Assets.
GAMEPASS USERS ONLY: rename Subnautica2-Win64-Shipping.zip to Subnautica2-WinGDK-Shipping.zip
EPIC USERS ONLY: rename Subnautica2-Win64-Shipping.zip to Subnautica2EOS-Win64-Shipping.zip
For more help configuring and installing, check out LunchAndVR's awesome video
Features include:
- Full 1st person 6DOF Motion controls
- Visible body
- Optional Forearms Only or Full Two Bone IK arms
- Articulated and animated hands
- Option to attach the UI to head movement
- Physical driving (configurable in the Subnautica 2 Config tab of the UEVR overlay)
- Physical interactions (configurable in the Subnautica 2 Config tab of the UEVR overlay)
