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v0.2.5

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@github-actions github-actions released this 07 Jul 15:11

Improvements

  • Optional fullscreen-follows-focus (monocle). By default, changing focus
    while a window is fullscreen carries fullscreen to the newly focused window.
    With fullscreen_follows_focus = false under [behavior], a focus command
    instead drops back to the tiled layout, so fullscreen only ever affects the
    one window it was toggled on.
  • More keys can be bound to hotkeys. PageUp, PageDown, and the numpad keys
    (Numpad0-Numpad9, plus +, -, *, /, and decimal) are now accepted in hotkey
    bindings, in config and the Settings recorder. Numpad keys fire with NumLock
    on.
  • The default width for new windows is configurable. A new
    default_width_preset setting under [layout] picks which width preset new
    windows open at (1-based index into width_presets, default 1). Previously
    new windows always opened at the first preset.
  • Move the focused window to the next or previous workspace. New
    move_to_workspace_next / move_to_workspace_prev commands (bound to
    Ctrl+Alt+Shift+PageDown / PageUp by default) shift the focused window one
    workspace over, wrapping 1 to 9. Previously only the numbered
    move-to-workspace shortcuts existed.
  • Optional workspace edge-wrap for vertical navigation. With
    workspace_edge_wrap = true under [behavior] (off by default), focus_up /
    focus_down at a column's top / bottom edge switch to the previous / next
    workspace, and move_window_up / move_window_down at the edge move the focused
    window there. Applies in the tiled layout, not while a window is fullscreen.
  • Optional mouse-follows-focus. With mouse_follows_focus = true under
    [behavior] (off by default), the cursor warps onto the focused window after
    a focus-navigation command, including the monitor focus/move commands. This
    is the inverse of focus_follows_mouse and completes the vertical-monitor
    navigation request. Applies in the tiled layout, not while a window is
    fullscreen.
  • Smarter off-screen parking on multi-monitor setups. A window scrolled off
    one monitor's edge is parked just off the nearest edge that has no adjacent
    monitor (below/above for side-by-side monitors, to the sides for stacked ones)
    so it can't render on a neighboring monitor, adapting to the monitor
    arrangement instead of using a fixed far-off-screen point.

Fixes

  • .NET Framework windows animate smoothly instead of stuttering. WinForms
    and WPF windows (Visual Studio, many .NET tools) were left out of the DWM
    thumbnail animation path, so they moved via per-frame repaints during layout
    changes, which made switching to them laggy and could leave them visually
    corrupted. They now use the same ghost-animation path as Chromium and Firefox.
  • Windows retile correctly after a monitor wakes from sleep. A screen
    powered off long enough to drop from Windows would come back with some of its
    windows left untiled and gaps in the layout: the windows Windows un-minimized
    on wake were still flagged minimized internally, so they were skipped by the
    tiler. Window minimized state is now re-synced against the OS after a display
    change and on startup (the stale flags could persist in saved layout state
    across a restart), so the layout tiles what is actually on screen.